Well Fallout4 does try to force you on the path set by the intro. You can hardly talk to anyone in the biggest settlement without your character asking about your missing child, which if you are playing a concerned parent that makes sense. There’s only one way to play that though. You can’t be the disinterested parent who just wants to start over. This one feels we should have been given the option to forget about the kid and just live out our life in this new environment, but that’s hard to do when your character is telling random strangers all about their problem, which we aren’t supposed to be concerned about.
This post has been edited by TheCheshireKhajiit: Nov 27 2018, 04:28 PM
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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