QUOTE(ghastley @ Nov 21 2018, 10:54 AM)

I'm wondering what direction they'll go with armour. In Morrowind there were multiple layers, and separate right/left items, and the number of slots has steadily reduced ever since. Skyrim removed the cuirass/greaves separation, so will this continue, and you'll only get a full outfit with all-matching parts? ESO is confusing in this, as it has one-piece costumes, but separates cuirass/greaves/pauldrons.
I think we'll get more pieces than we had in Skyrim, not as many as Morrowind though.
QUOTE
Distinct weapon types need distinct animations, and so there's always a desire to reduce that cost by simplifying. We already lost any difference between one-handed weapons, and axes, blunts, and swords all get swung the same way all the time. I don't expect polearms, as there won't be a single animation that covers both spears and longhammers.
I think we'll see more animations too. I don't know about all of what you've listed here, but according to Hines, one of the reasons they did not release ES during the past few years was because they've been waiting for the next generation of consoles to come out. Which only means "more" (hopefully) not "the same as...."
QUOTE(Winter Wolf @ Nov 29 2018, 04:34 AM)

However; my preference would still be the beast folk of Valenwood, Elsweyr or Black Marsh.
Me too. I'd love to see a southern locale. Part of me thinks Bethesda purposely flew that camera over a rocky-looking area to confuse us.