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Elder Scrolls 6 Predictions, Cast your Predictions today! |
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Renee |
Nov 11 2018, 03:45 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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I started another thread in this forum about occult stuff but I got a little too ambitious, I'm afraid. Should have written Kahreem up first. I'll continue that one's OP eventually. For now though, what do you think will appear in Elder Scrolls 6? I'm going to put some predictions now, you all can do the same, and let's see if we're right or wrong, eh? 1). Spellmaker will return, definitely.  Because that was the #1 complaint back in 2011 about Skyrim. I personally never missed spell making myself, but good lord I remember the feedback from lack of. 2). Mix 'n' match armor / clothing sets will also return. Because that was the #2 complaint (from what I remember). Fallout 4 has definitely shown that Beth even got away from 1-piece suits, and I think they'll further this with ES6 for sure. I hesitate to predict pauldrons will make a return, but from what I've heard FO4 has the character able to wear different things on different sides of his/her body? 3). I think it'll be in High Rock primarily, but not just High Rock. I think it'll be in more than one province, maybe High Rock and Hammerfell. I'm just going by what was seen in the ES6 Trailer. To me, that looks like a northern clime. That's all for now!
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Replies
Winter Wolf |
Nov 29 2018, 10:34 AM
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Knower

Joined: 15-March 10
From: Melbourne, Australia

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I am concerned about the location for the game. Are they really going to go for High Rock? Oh man- I have had enough with rocks and mountains to last a life time.  One of my pet gripes with Skyrim is the lack of freedom in the game- those mountains just end up funneling you in the direction they want you to go and the roads are so boring after the 1000 trip. Hammerfell would not be so bad, with only mountains on the N/NE border. Plus it would have some nice sea-side towns with docks and trade. The battles against the Akaviri and Nordic pirates would be cool. I would enjoying exploring the domes and mosaics- it would be a bit Assassin Creed. However; my preference would still be the beast folk of Valenwood, Elsweyr or Black Marsh. I am over human/mer conflict and would enjoy learning about the cultures of other creatures. Plus the game world would be open to explore in every direction and would give me the awesome Oblivion experience again of complete map freedom. This post has been edited by Winter Wolf: Nov 29 2018, 10:36 AM
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Games I am playing- Oblivion Remastered Resident Evil 4 Remake Assassin Creed 3 Remastered
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mALX |
Nov 29 2018, 05:50 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Winter Wolf @ Nov 29 2018, 04:34 AM)  I am concerned about the location for the game. Are they really going to go for High Rock? Oh man- I have had enough with rocks and mountains to last a life time.  One of my pet gripes with Skyrim is the lack of freedom in the game- those mountains just end up funneling you in the direction they want you to go and the roads are so boring after the 1000 trip. Hammerfell would not be so bad, with only mountains on the N/NE border. Plus it would have some nice sea-side towns with docks and trade. The battles against the Akaviri and Nordic pirates would be cool. I would enjoying exploring the domes and mosaics- it would be a bit Assassin Creed. However; my preference would still be the beast folk of Valenwood, Elsweyr or Black Marsh. I am over human/mer conflict and would enjoy learning about the cultures of other creatures. Plus the game world would be open to explore in every direction and would give me the awesome Oblivion experience again of complete map freedom.  WINTER WOLF !!!!!
KAAAAAAABOOOOOOOM !!!!!!!!!
*mALX's head explodes* QUOTE(Renee @ Nov 29 2018, 10:08 AM)  I hope Khajiit gets to see that one's (His?) homeland. Beth has done desert environments before. It's not really the environment that's the challenge though; it's the cat-people. The NPCs. They'd have to be significantly different from human or elves in some ways. They've mostly played side-roles in earlier games; so the idea would be to see some sort of really wide range of behaviors now that they'd be the main focus of the game.
For instance, in Skyrim the main idea with people was "most of them are downtrodden, weather-beaten, even depressed, and most of them try to get the main protagonist (us) to do things for them." But they can't always follow this same formula for cat-people. Cats in general, real cats, have a lot of different personalities. Some are sit-by-the-radiator-until-my-owner-gets-home, then I'll beg for food, while others are totally hyper and always demanding attention. I'd sort of expect this range of behaviors from Khajiiti in the game.
The main thing which ties all cats together though is their independence. Other than food or occasional attention, they aren't going around relying on humans as much. A lot of them are downright standoffish! I'd expect Khajiiti in game would follow this sort of formula in some ways. Not that they're going around ignoring us all the time, until it gets to be time to beg for food, but that they're not so dependent on us to solve all their problems, the way at lot of NPCs in Skyrim are.
I'm nowhere near an expert on what sort of lore goes on in Elsweyr though, so far as how they behave. Maybe I'm way off-base.
That is how I see Khajiit too = have their own slick way of handling/figuring out how to handle problems and obstacles in their path; etc. And some would be laid back outwardly; but kind of have a gleam in their eye that lets you know their minds are not idle; while some would be secretive (thieves and assassins) = stealthy. And then some would be hyper (like you said) to the point of being accident prone; etc. But here is the biggest question ... would they have six small breasts or two big round ones? This post has been edited by mALX: Nov 29 2018, 05:38 PM
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