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Elder Scrolls 6 Predictions, Cast your Predictions today! |
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Renee |
Nov 11 2018, 03:45 AM
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I started another thread in this forum about occult stuff but I got a little too ambitious, I'm afraid. Should have written Kahreem up first. I'll continue that one's OP eventually. For now though, what do you think will appear in Elder Scrolls 6? I'm going to put some predictions now, you all can do the same, and let's see if we're right or wrong, eh? 1). Spellmaker will return, definitely. ![bluewizardsmile.gif](style_emoticons/sinders/bluewizardsmile.gif) Because that was the #1 complaint back in 2011 about Skyrim. I personally never missed spell making myself, but good lord I remember the feedback from lack of. 2). Mix 'n' match armor / clothing sets will also return. Because that was the #2 complaint (from what I remember). Fallout 4 has definitely shown that Beth even got away from 1-piece suits, and I think they'll further this with ES6 for sure. I hesitate to predict pauldrons will make a return, but from what I've heard FO4 has the character able to wear different things on different sides of his/her body? 3). I think it'll be in High Rock primarily, but not just High Rock. I think it'll be in more than one province, maybe High Rock and Hammerfell. I'm just going by what was seen in the ES6 Trailer. To me, that looks like a northern clime. That's all for now!
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ghastley |
Nov 21 2018, 04:54 PM
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I'm wondering what direction they'll go with armour. In Morrowind there were multiple layers, and separate right/left items, and the number of slots has steadily reduced ever since. Skyrim removed the cuirass/greaves separation, so will this continue, and you'll only get a full outfit with all-matching parts? ESO is confusing in this, as it has one-piece costumes, but separates cuirass/greaves/pauldrons.
Some of the consideration will be how many enchantments an outfit should hold, and enchantments are what generally distinguishes the special items from the regular. That feature won't go away soon.
Distinct weapon types need distinct animations, and so there's always a desire to reduce that cost by simplifying. We already lost any difference between one-handed weapons, and axes, blunts, and swords all get swung the same way all the time. I don't expect polearms, as there won't be a single animation that covers both spears and longhammers.
I hope they don't follow ESO down the path of minimising the weapon and replacing the damage-dealing with "skills" that are effectively spells involving the weapons only tangentially.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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Renee |
Nov 29 2018, 02:17 PM
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QUOTE(ghastley @ Nov 21 2018, 10:54 AM) ![*](style_images/tower/post_snapback.gif) I'm wondering what direction they'll go with armour. In Morrowind there were multiple layers, and separate right/left items, and the number of slots has steadily reduced ever since. Skyrim removed the cuirass/greaves separation, so will this continue, and you'll only get a full outfit with all-matching parts? ESO is confusing in this, as it has one-piece costumes, but separates cuirass/greaves/pauldrons.
I think we'll get more pieces than we had in Skyrim, not as many as Morrowind though. QUOTE Distinct weapon types need distinct animations, and so there's always a desire to reduce that cost by simplifying. We already lost any difference between one-handed weapons, and axes, blunts, and swords all get swung the same way all the time. I don't expect polearms, as there won't be a single animation that covers both spears and longhammers.
I think we'll see more animations too. I don't know about all of what you've listed here, but according to Hines, one of the reasons they did not release ES during the past few years was because they've been waiting for the next generation of consoles to come out. Which only means "more" (hopefully) not "the same as...." QUOTE(Winter Wolf @ Nov 29 2018, 04:34 AM) ![*](style_images/tower/post_snapback.gif) However; my preference would still be the beast folk of Valenwood, Elsweyr or Black Marsh.
Me too. I'd love to see a southern locale. Part of me thinks Bethesda purposely flew that camera over a rocky-looking area to confuse us.
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Renee |
Nov 29 2018, 05:59 PM
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QUOTE(mALX @ Nov 29 2018, 11:57 AM) ![*](style_images/tower/post_snapback.gif) QUOTE(Renee @ Nov 29 2018, 08:17 AM) ![*](style_images/tower/post_snapback.gif) I think we'll see more animations too. I don't know about all of what you've listed here, but according to Hines, one of the reasons they did not release ES during the past few years was because they've been waiting for the next generation of consoles to come out. Which only means "more" (hopefully) not "the same as...."
Bold: That sounds like wishful thinking, ![laugh.gif](style_emoticons/sinders/laugh.gif) Yes hon, I'm typically positive when it comes to this sort of stuff. ![smile.gif](style_emoticons/sinders/smile.gif) I can't help it.
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Posts in this topic
Renee Elder Scrolls 6 Predictions Nov 11 2018, 03:45 AM Decrepit Hmmm....interesting proposition. I'll make a p... Nov 11 2018, 04:35 AM TheCheshireKhajiit Here is Khajiit’s TES6 prediction: we won’t se... Nov 11 2018, 04:40 AM![](style_images/tower/to_down_pipe.gif) SubRosa
Here is Khajiit’s TES6 prediction: we won’t s... Nov 11 2018, 04:49 AM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/to_down_pipe.gif) TheCheshireKhajiit
[quote name='TheCheshireKhajiit' post='308760' da... Nov 11 2018, 04:59 AM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/to_down_pipe.gif) monkeyemoness
I expect this:
A simplified combat system
A simpl... Nov 11 2018, 05:38 PM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) mALX
I expect this:
A simplified combat system
A simp... Nov 21 2018, 07:47 PM![](style_images/tower/to_down_pipe.gif) Renee
Here is Khajiit’s TES6 prediction: we won’t s... Nov 12 2018, 03:42 PM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) TheCheshireKhajiit
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I'm... Nov 21 2018, 08:12 PM![](style_images/tower/to_down_pipe.gif) mALX
I'm wondering what direction they'll go w... Nov 21 2018, 09:01 PM![](style_images/tower/to_down_pipe.gif) monkeyemoness
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Or Bethesda might have gone out of business by th... Aug 21 2020, 11:22 AM TheCheshireKhajiit Official acknowledgement that TES6 is still very f... Aug 21 2020, 10:28 PM![](style_images/tower/to_down_pipe.gif) mirocu
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Great news guys! In order to speed developmen... Sep 5 2020, 09:57 PM![](style_images/tower/to_down_pipe.gif) TheCheshireKhajiit
Great news guys! In order to speed developmen... Sep 6 2020, 04:33 AM SubRosa I heard that instead of GRRRRR, they are going to ... Sep 6 2020, 04:59 AM![](style_images/tower/to_down_pipe.gif) TheCheshireKhajiit
I heard that instead of GRRRRR, they are going to... Sep 6 2020, 01:46 PM RaderOfTheLostArk This isn't so much a prediction as it is somet... Sep 13 2020, 08:05 PM![](style_images/tower/to_down_pipe.gif) macole
-; will not hurt you (at least if you are a compe... Sep 13 2020, 10:34 PM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) TheCheshireKhajiit
[quote name='RaderOfTheLostArk' post='329606' dat... Sep 13 2020, 10:39 PM RaderOfTheLostArk
I wouldn't mind seeing this applied to every ... Sep 14 2020, 12:25 PM Renee Rader: I agree about Skyrim's spells. I like t... Sep 14 2020, 06:02 PM
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