So far, I have:
Monastery, containing new statues of "Dibella with the big boobies", and some priestesses wearing outfits that show sympathy with that idea, from my own published mod. The building uses the Solitude temple, and is on the Reach border, near Valthume, and half buried in the cliff, so only one door is exposed. Fortunately the interior does not have pre-made doorways, so it can match. Side stairs lead to dormitory etc.
The crypt access leads down to an incomplete level of jail/imperial fort dungeon - all dressed stone stuff. I haven't yet cluttered, or added the enemies.
Mine, cave and catacomb levels consist only of a single 4-way hall section placed at 0,0, and are not connected up.
A fifth level lair containing Boss Succubus, four lesser succubi, and a few draugr. All are levelled. The door to this level gets connected to one in the level I'm building, so I can do a run-through any time. There's a chance that levels 2,3,4 might not get done before alpha test. Once I finish level 1 (crypt) I'll do level 4, as that will have the NPC you're rescuing for the quest. Boss in Level 5 will have key to her shackles. That will let me start making the quest.
No quest yet, but the outline is that you are asked to find the NPC, and given clues to location. Find her diary in the Monastery dorm for confirmation, then head down to get her. She's being turned into a succubus by Clavicus Vile, who promised her power over men. Defeat the locals, unlock her, and Azura, or Nocturnal, or both will help you reverse the process. Reward undecided.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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