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mALX
post Jan 14 2019, 06:03 PM
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Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN




Here is my totally unmodded (just using the in-game Editor) Sanctuary Hills Settlement. (working on making a modded one; not tested it in game yet). I haven't put a beacon up yet; so no Settlers yet. (Just Misa; Codsworth; Dogmeat; Trashcan Carla and her Brahman).




https://imgur.com/a/rv5yS3b









This post has been edited by mALX: Jan 19 2019, 05:02 AM


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SubRosa
post Jan 14 2019, 09:55 PM
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From: Between The Worlds



Wow, that is really involved! I never to go nearly that much effort. Mostly I just put up walls around the settlement, and do some decorating in whatever building my current character is living in.


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mALX
post Jan 14 2019, 11:27 PM
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From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(SubRosa @ Jan 14 2019, 03:55 PM) *

Wow, that is really involved! I never to go nearly that much effort. Mostly I just put up walls around the settlement, and do some decorating in whatever building my current character is living in.


Well actually, in game that is the only house I've decorated too = the Rosa house where the Workstation is. I liked it better than the Player house.

I haven't actually gotten any Settlers yet; have been really hesitant to get that started until I've done some things in game - because from what I heard; you have to kind of be at their beck and call every time they get attacked or unhappy; and everyone said even you staying away several days makes them unhappy! So if you have several Settlements, do you have to go spend three days at each one continuously throughout your game?

And what if you are at a crucial point in a quest and get that message that your Settlement is being attacked; I wasn't sure if I should leave them to their fate to finish the quest or race home to "protect them" (like all those laser turrets couldn't do that better than me running there from the other side of the Commonwealth, lol).

Oh, and someone said that the Settlers even get gripey if you give them each a TV because the TV's sometimes glitch and that ticks off the Settlers! So my Settlers won't be getting a TV, I'll have Misa dance to entertain them, lol.

So yeah, I've been a bit afraid of what all it would involve to start getting Settlers in there. I was kind of just enjoying playing with the builder for a while; and hoping eventually to get everything in order and working properly before starting that part of the game. I've been working on Sanctuary Hills (in game/without mods) for over a month now, so it has taken a long time to amass all this. I've been exploring the Commonwealth while avoiding any main quest stuff whenever possible; and Trashcan Carla sells bulk supplies for building; which is really handy since she tends to get stuck in Sanctuary (but her inventory continues to flip over regularly).

But on fixing the houses = some Youtube vid said that the Settlers wouldn't be happy with leaking roofs; broken windows; or foundations with no floor coverings. I tried all those "placing windows using the rug glitch" tricks, and couldn't get a thing to work well enough = so boarded up all the windows in my settlement, as much as I hated to do it.

The roofs was easy, those huge foundation blocks hid the trashy mess and actually looked decent; but the floors...not sure how to get a floor in there over those piles of leaves and junk that can't be removed. I tried wooden floor pieces = they were the perfect height to cover the debris, but extremely hard to place without the CK or hours of fiddling with the XYZ axis's.

I saw some cute checkered floor pieces in the Vault package, but haven't found them in my workshop menu at all; I have no idea how to get them.

On the water treatment plant and power station = I actually had just one purifier; one pump; and every single house had its own (very loud) 3 amp generator. The noise was terrible, I couldn't stand to even go near any of the houses to work on them; so decided the best thing to do would be to scrap all those little generators and make a few big ones instead. I put them down at the water with the purifier and pump so I wouldn't have to hear them either, lol.

The street lights act as conduits (except without the "area of effect that the other conduits have) = so wiring the town by running streetlights down the road was a given; then just running one wire from the street lamp closest to each house and putting a real conduit there made it all look better than those big pylons everywhere. (each house has a big pylon on their roof though).

Then last week some vid I saw said the settlers all drank at least 1 water per day; and that the purifiers and pumps have a day down times where they "rest." Something else I saw said Sanctuary would probably get 20 Settlers; so my one pump and purifier wasn't going to cut it. So last week I made that Power Station and Water Treatment Plant. (like an idiot; made the building first then tried to stick the machines in it, lol).

The building was kind of mish-moshed together; but I liked it too much to tear it down. In the end it worked perfectly = er...well, since no Settlers are there; I am just hoping it will work perfectly, lol. Not really sure it will; but hoping.

And this week I just changed over from machine gun turrets to laser = again, due to the loud racket of the machine gun turrets. The laser ones make noise; but not nearly as much.

By not letting the Settlers in yet; I've been able to do a lot more to fix the place up than I could have otherwise.

Oh, if you have any tips on what happens when you do start getting Settlers; (or things they gripe about, etc) = I'd love to hear them! Does the game actually ever tell you what makes them upset? I mean, how do you find out that they don't like TV's or no floors? Do they say something to the player and you just have to listen?





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Posts in this topic
mALX   Settlements!   Jan 14 2019, 06:03 PM
Renee   I want to move in.   Jan 14 2019, 10:12 PM
mALX   I want to move in. Bwaahaa! It was like tr...   Jan 15 2019, 12:18 AM
Renee   It is kind of ridiculous that Bethesda thinks it ...   Jan 16 2019, 06:37 PM
mALX   It is kind of ridiculous that Bethesda thinks it...   Jan 16 2019, 10:14 PM
mALX   *snip* ... (says my heavy metal-loving character...   Jan 16 2019, 10:30 PM
Kane   Great looking settlement! Much larger and invo...   Jan 17 2019, 01:58 PM
mALX   Great looking settlement! Much larger and inv...   Jan 17 2019, 05:11 PM
mALX   I heard on some vid that Brahman raise the happine...   Feb 15 2019, 05:25 AM
SubRosa   Wow, that's a whole Brahmin pen! I never w...   Feb 15 2019, 10:56 PM
mALX   Wow, that's a whole Brahmin pen! I never ...   Feb 16 2019, 01:18 AM
RaderOfTheLostArk   I've only truly started tapping into Settlemen...   Feb 17 2019, 07:27 AM
mALX   I've only truly started tapping into Settleme...   Feb 17 2019, 11:06 PM
SubRosa   Electricity can be tricky. Some objects need wires...   Feb 18 2019, 12:53 AM
mALX   Electricity can be tricky. Some objects need wire...   Feb 22 2019, 03:10 AM
Kane   Pylons do indeed radiate power like the smaller py...   Feb 18 2019, 02:14 PM
mALX   Oh, running those small wooden pylons along the ea...   Feb 18 2019, 09:24 PM
SubRosa   "TCL" stopped working in my game on th...   Feb 18 2019, 10:47 PM
mALX   "TCL" stopped working in my game on t...   Feb 19 2019, 02:35 AM
Kane   Two of them along the roof ridge usually takes car...   Feb 18 2019, 09:26 PM
mALX   Two of them along the roof ridge usually takes ca...   Feb 18 2019, 09:34 PM
Kane   Windmills are pretty underwhelming in vanilla, IMO...   Feb 22 2019, 01:42 PM
mALX   Windmills are pretty underwhelming in vanilla, IM...   Feb 22 2019, 05:21 PM
Kane   How about this mod for inspiration: Weathered Sanc...   Feb 22 2019, 06:56 PM
mALX   How about this mod for inspiration: Weathered San...   Feb 22 2019, 11:55 PM
SubRosa   Quieter Settlements will reduce the noise from gen...   Feb 22 2019, 09:55 PM
mALX   Quieter Settlements will reduce the noise from ge...   Feb 23 2019, 01:24 AM
RaderOfTheLostArk   Thanks for the tips! I just tried the thing wi...   Feb 25 2019, 04:15 AM
mALX   Thanks for the tips! I just tried the thing w...   Feb 25 2019, 06:10 AM
Kane   Looks like someone beat you to it, mALX! http...   Feb 25 2019, 02:14 PM
mALX   Looks like someone beat you to it, mALX! htt...   Feb 25 2019, 03:51 PM
mALX   I spent the night playing with houses to replace t...   Mar 1 2019, 03:42 PM
Kane   https://i.imgur.com/7HQb7kL.png If that was a mod...   Mar 1 2019, 03:58 PM
mALX   https://i.imgur.com/7HQb7kL.png If that was a mo...   Mar 1 2019, 07:20 PM
mALX   ** on a different note: I did discover how they d...   Mar 1 2019, 07:51 PM
Kane   Nabbed some shots of my room at the Castle, aka Mi...   Mar 2 2019, 05:23 PM
mALX   Nabbed some shots of my room at the Castle, aka M...   Mar 3 2019, 08:06 AM
SubRosa   Wow, that looks really cool. Must nicer than I am ...   Mar 2 2019, 05:26 PM
RaderOfTheLostArk   Could've sworn I took more pictures of settlem...   Mar 5 2019, 04:57 AM
mALX   Could've sworn I took more pictures of settle...   Mar 5 2019, 05:41 AM
SubRosa   I love all the outhouses on Spectacle Island. I di...   Mar 5 2019, 10:43 PM
Kane   You can scrap the barrels at Starlight to get rid ...   Mar 6 2019, 03:08 AM
SubRosa   I had no idea. I thought the radiation was from it...   Mar 6 2019, 03:16 AM
Kane   I had no idea. I thought the radiation was from i...   Mar 6 2019, 02:10 PM
RaderOfTheLostArk   Wow, you are a real builder! Those structure...   Mar 6 2019, 04:53 AM
RaderOfTheLostArk   Boston Airport is easily the lamest settlement in ...   Mar 10 2019, 04:42 AM
SubRosa   The bottom of the Settlements guide mentions that ...   Mar 10 2019, 05:21 AM
mALX   The bottom of the Settlements guide mentions that...   Mar 10 2019, 07:54 PM
RaderOfTheLostArk   The bottom of the Settlements guide mentions that...   Mar 11 2019, 01:49 AM
Kane   Yeah, Boston Airport is pretty useless without mod...   Mar 11 2019, 12:43 PM
Renee   Hey nice job Raiders! I really like the Truck ...   Mar 11 2019, 02:56 PM
RaderOfTheLostArk   Hey nice job Raiders! I really like the Truck...   Mar 12 2019, 07:24 PM
mALX   Hey nice job Raiders! I really like the Truc...   Apr 13 2019, 12:57 AM
SubRosa   I hate to say it, but that pool in the middle of t...   Mar 12 2019, 09:17 PM
RaderOfTheLostArk   I hate to say it, but that pool in the middle of ...   Apr 12 2019, 02:23 AM
mALX   I hate to say it, but that pool in the middle of...   Apr 13 2019, 01:26 AM
Kane   Now that Liz has mopped up the Institute with her ...   Mar 14 2019, 12:25 AM
SubRosa   Red Rocket just needs wings, and then it would be ...   Mar 14 2019, 12:30 AM
RaderOfTheLostArk   I really love the idea of the living areas being ...   Apr 16 2019, 02:53 AM
mALX   I really love the idea of the living areas being...   Apr 18 2019, 01:09 AM
RaderOfTheLostArk   New screens for some of my settlements! Oberl...   May 31 2019, 05:34 AM
RaderOfTheLostArk   There's been plenty of settlement building rec...   Jul 21 2019, 04:15 AM
SubRosa   You go to a lot more trouble than I do. I just put...   Jul 21 2019, 04:19 AM
mALX   It's not quite done yet; I found some floating...   Mar 8 2020, 07:05 AM
Acadian   Very cool, mALX! :goodjob:   Mar 8 2020, 01:24 PM
SubRosa   Impressive, most impressive!   Mar 8 2020, 06:06 PM
RaderOfTheLostArk   Wow, you went all out on this Fallout (no pun inte...   Mar 8 2020, 06:34 PM
mALX   Thank you all so much! This mod was like birt...   Mar 8 2020, 09:31 PM
TheCheshireKhajiit   Sanctuary looks to be living up to its name! V...   Mar 9 2020, 03:06 PM
mALX   Sanctuary looks to be living up to its name! ...   Mar 10 2020, 05:05 AM


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