QUOTE(mALX @ Jan 14 2019, 06:18 PM)

It is kind of ridiculous that Bethesda thinks it is "Lore" that a place can never be cleaned up after 200 years. They could have saved us a huge number of resources in our Settlement cells by letting us scrap that stuff.
... or that everybody only listens to traditional American music or post WWII music (says my heavy metal-loving character Janet Telia).
That actually is a question (and sorry while I go off-topic for a moment): Is the Fallout world supposed to be some sort of alternate reality in which they never experienced anything after 1945, and everything got stuck in a retro sort of phase up until the Great War? Or are all the things we experienced during the 1960s up til X also be included, but only towards 2077 did they go retro?
But yeah, I know what you mean about cleaning up, ha ha. After my FO3 main quest guy finished the Minefield quest, I decided to "move" a few NPCs into that neighborhood, up from Big Town. I wanted to add a merchant in Minefield, specifically. First thing I'm thinking: they want to have a home which is more pleasant. So I moved all the trash on the floor (and blood stains, yuck) out into the void. And added a nicer set of track lighting. And etc....
QUOTE
This "non-modded" Sanctuary build is what made me so anxious to dig into the CK and make a mod for my Settlements. The very first thing that I did was to shove every bit of that trash and debris below ground, tear off the roofs and bury them too,

Yeah, this is what you just taught me, and from now on this is also what I've been doing, instead of deleting stuff outright.