QUOTE(ghastley @ Jan 30 2019, 01:24 PM)

First Draft is upI still need to take some screen shots in both game and CK render window to add to this. Oh, this is fantastic! I didn't know you were using Fore's and something you said in here might explain why I had trouble with the mod = didn't know I had to rename the idles! Awesome tutorial!
The images remind me of a Lovers Lab mod, lol.
QUOTE(ghastley @ Jan 31 2019, 11:57 AM)

QUOTE(mALX @ Jan 28 2019, 11:18 AM)

Your laboratory sounds interesting! Will the NPC's on the tables be active and interact-able? Would the Player be releasing them? And if so, would they attack the player or help them?
If you look at the various dialogs, you'll find that you can control a lot of that. You can set a flag that prevents the NPC from using dialog while restrained. Their package can have conditions that will let you release them by changing whatever's being tested.
NPC's attacking players seems to be entirely determined by aggression settings, and there's a way to modify that value (set absolute, or change by an amount) to start it or stop it.
Yes, but what I was asking was = what will YOU be having happen in your mod? Will the Succubus that are in various stages of transformation (also be in various stages of aggression toward the player if released?)
What I'm asking is what you plan to do with this lab in your mod.
This post has been edited by mALX: Jan 31 2019, 09:34 PM