QUOTE(RaderOfTheLostArk @ Mar 12 2019, 02:24 PM)

QUOTE(Renee @ Mar 11 2019, 09:56 AM)

Hey nice job Raiders! I really like the Truck Stop one, how it showcases different "architecture" from its lower level to its upper. You won't find any of this stuff on Sims.
This game seems really silly.
Haha, thanks. (Btw, the misspelling of my username is intentional.

) Yeah, it is definitely silly and downright absurd at points. I mean, you can make floating buildings if you take out the supports and walls that upper levels are built on, or make other kinds of structurally unsound buildings. But I love this game.
Got a new batch of settlement screenshots. I revamped Starlight Drive-In and have some first looks at Dalton Farm (which has a huge amount of leeway that the game gives you to build stuff, because I'm barely halfway through the size bar). I have pictures of Echo Lake Lumber Mill but they are too dark, so I will get some better shots later.
Starlight Drive-In:I decided to congregate the vast majority of beds in an apartment-style complex. Unfortunately, I had to keep messing with it because I couldn't do some of the things I wanted to. But I think it came out decently.
Mariah Looking Over the SettlementApartmentsOverlook (missing the garden where most of the food is grown)
MarketplaceDalton Farm:This is one of my favorites I am working on. It was a bit hard to get it all in a screenshot. Unfortunately, the fog also hindered it a bit (isn't there a console command to turn that off?). More in-depth pictures later, but I built a main building for relaxation and a room with almost all the beds at the top, a mini-marketplace roofed over on that little dock next to the workbench, a couple areas with outhouses, a building featuring the settlement phoroptor/surgeon/barber, a gym next to the big water filter, and a shack housing the first two settlers to come there.
Wider OverlookAnother (Better) Wider OverlookSome of the Services AvailablePartial Overlook From the EastPartial Overlook From the WestI really love the idea of the living areas being up on stilts; can you keep enemies away from the residents that way?
The "marketplace" and "available services" were really intriguing; I'd love to see more in depth looks at the interiors! Also, in "available services;" is that a vanilla building wall and roof? Really interesting looking, I don't think I've seen them in my game!
Great shots, and some really great building you've done!
QUOTE(Kane @ Mar 13 2019, 07:25 PM)

Now that Liz has mopped up the Institute with her Minutemen, the grand tour of her settlements has begun. She will soon be stopping at all of them to upgrade and recruit as much as possible. Here are the first 4 to be hit:
Sanctuary HillsRed Rocket Truck StopTenpines BluffOutpost ZimonjaNot very flashy - I shoot more for functionality.

Oh wait; do you have a mod list to go along with these screens or did you green up the grass in the Wasteland on your own?
Also, I would absolutely LOVE to see more close up shots of the first building to the Left from the North Bridge in Sanctuary = you have to have added that one, did you build it or is it a mod? It looks really interesting; I'm dying to know what you did there!
I am loving these; especially the Sanctuary and Red Rocket = very clean and nice! (I haven't seen the others in game yet, but when I do I will be coming back to look at these screens again!
Love the job you've done, great shots!!!
This post has been edited by mALX: Apr 13 2019, 01:12 AM