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> Telekinesis Concern
Anesthetic
post May 20 2005, 02:28 PM
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Joined: 20-May 05



In Morrowind, telekinesis was an extremely powerful spell, and easily obtainable. Telekinesis made virtually any object in the game stealable, as long as you could see it. My concern is that when Oblivion comes out, the tricks I learned in Morrowind will be applied to Oblivion, thus making my character too powerful and the game less enjoyable. While there are several ways to make your character overpowered, I think making telekinesis a much harder spell to cast, or atleast much harder to get might be a good way to go. Either that, or maybe telekinesis has a chance % to fail mid way, causing the object your moving to drop. Or perhaps make the AI more capable of noticing - or even if maybe the guards could notice the disappearances of the objects over time. I'm not really sure as to the solution, but I do think this is a problem and am interested to see if anyone else feels the same way. Thanks
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Intestinal Chaos
post Jul 11 2005, 11:58 PM
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Mouth
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Joined: 9-July 05
From: Portland, Oregon



I'm sure telekenisis will be much more balanced in Oblivion considering the objects (and/or people) will now physicaly float. I can just imagine a thief character floating a rare artifact from one end of the museum to the other trying not to let the guards see it.
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