I think the Green Pact was thrown into TES Lore as a kind of dig at the fanatics in our world (fanaticism in general) = to show how utterly inane they can get if they carry their beliefs beyond a reasonable point.
For instance: In Grahtwood you can run across a Green Pact fanatic who is going to murder a Khajiit for picking a flower. The Khajiit is not in the Green Pact; and not part of that belief system; but the Green Pact guy is going to kill him anyway.
(It is a random encounter in the game).
Anyway; it ends by giving the Player the choice to either kill the Khajiit or talk the fanatic Green Pact guy out of killing him (which can be done, it is what I always do when I come across that random encounter with one of my characters).
This post has been edited by mALX: Oct 4 2019, 08:30 PM
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