I agree with everything already said. I'd just point out for (7) that the DLC add content, but don't change anything in the base game. Those changes were made when the DLC was released, but apply to everyone.
There are a few semi-exceptions, all relating to chapters. You could only get certified in Jewel Crafting by visiting Alinor. You could craft jewels, but couldn't do the writs. Psijic portals are only visible to those who have done the first quest of that line, so although they are all over Tamriel, you need Summerset to even know they exist.
This didn't happen with Morrowind to the same extent. Just like Elsweyr, a class was tied to the chapter, and you could only make a character of that class if you bought the chapter. Now Morrowind is a DLC, the Warden class is in the Crown Store separately. Necromancer may follow that pattern. Battlegrounds existed only on Vvardenfell initially, but are now all over Tamriel, and anyone can go there.
Other than that, it's just dungeons that won't be on your map without the DLC, and Wrothgar, Vvardenfell, Summerset, Murkmire and Elsweyr zones. You'll spend at least two years just exploring the rest. You can make equipment of the crafted sets from those zones at the Guild Hall, as we already copied the stations. You can buy the dropped sets anywhere, (at a price!), including at The Golden in Cyrodiil.
However, ESO+ is a major benefit (if only for the craft bag), and would give you DLC access.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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