You can write it, Khajiit! Write the first one, at least, maybe I will join you, but I have to feel inspiration. I'd see what you come up with, and then if that sparks some ideas, there we go. Because I'm not sure how those mags are written, you see. Anyway, go for it. Maybe Rader or Lopov will write one, who knows?
How long are these pulp mags? I can crank out a couple paragraphs, no prob.

I'd have to see the style and get a feel for how those things are written.
I had some random thoughts about the Fallout universe and was going to pull this thread up anyway at some point, since it's sort of like an 'anything goes' sort of thread.
Well, ever since writing Janet's tale in 2017 I began to wonder what is the premise and background of the Fallout games is supposed to be? I never read about it, really. Did not ever play the first two games. I remember at some point that these games are supposed to be set in an alternate reality, which split from our own society on Earth at some point in the 1950s. Okay, Wikipedia says
The series is set in a fictionalized United States in an alternate history scenario that diverges from reality following World War II.[41]
And so this may sound dumb, but some of the cultural aspects of the game began to make me wonder. Because in my own stories with Janet and Vicious, I am filling in some blanks, especially with music, and recreational drugs, and just little things here and there. Maybe these little things would make a true lore buff cringe.
But for instance, with music. I am saying ... there's no way everyone would still be listening to the same exact music types (Big Band, Jazz, etc.) and
ONLY those music types. Culturally, the human sprit constantly seeks new sounds, especially in our relatively new (historically speaking) electronic age. Before electricity, there was classical music, bluegrass, spiritual hymns, and so on. Music really didn't change much over the previous two centuries, not in the sense that overall styles were being created as societies changed.
After electricity though, everything began to evolve at a rapid pace. Every decade there are new styles of music going on. Jazz, Blues, Rock 'n' Roll, Rhythm & Blues, Soul, Disco, Funk, Rap, Hip Hop, Electronica, Acid House, Pop, Girl Groups, Country, Trip Hop, I mean, the list goes on and on. And so (to me) I don't feel entirely bad thinking that some changes have could been made, somewhere along the line, and for this ramble I am only just focusing on music types. In my own game & stories, I sometimes add what I think could
possibly happen. In Janet's game for instance, she listened to Heavy Metal and a slew of bands which I sensed she likes and grew up with.
It's the sort of thing I would never go into a forum full of lore-hounds and admit, I'd probably get crushed!
Gah, I am rambling. But I'm saying there are some gaps here and there, and I'm only focusing on some artistic gaps. I am saying, there's no way everyone would be listening only to the same stuff that was popular hundreds of years ago.
I agree that it’s super dumb that absolutely no new music seems to have been made between the 1950’s and 2077, but there does seem to be at least localized music culture in the post war scene, as evidenced by Magnolia at The Third Rail in Goodneighbor. She can’t be the only one right?
As for the pulp mags, we don’t really know how long the stories are or what style they are done in, as the books in the
games aren’t actually readable. I figure they were done like the old school pulp magazines in real life; the publishers of the mags would pay different writers to put their stories in the magazines (much of H.P.Lovecraft’s work was published in this ways).
The titles seem to indicate that they are sci-fi/horror in theme. The story I had in mind to write for this is a horror story.