QUOTE(RaderOfTheLostArk @ Dec 11 2020, 12:27 AM)

Looking on Steam, I currently only see two good, legitimate attempts at actual reviews on the front page. I'm fine with the funny ones to a certain extent (as long as they aren't too numerous), but I hate the effortless, short garbage like "This game good. Go buy." or "Game is fricking trash, don't buy." Why even bother writing anything in these cases? Or it will be either some sort of vendetta against the company who made it, or bootlicking, sycophantic praise of the company.
Anyway, those two reviews are negative, but in an effort to be more balanced, I took a positive review that seemed to be a decent attempt at reviewing the game at first glance (tbh, I haven't read it yet) and I'll show it alongside the other two (which I did read). The negative ratings make me rather concerned about the game on a fundamental level.
Negative Reviews:
https://steamcommunity.com/id/HypocriticalD...mended/1091500/https://steamcommunity.com/profiles/7656119...mended/1091500/ (This one, in particular, got a lot of reactions.)
Positive Review:
https://steamcommunity.com/profiles/7656119...mended/1091500/This game was never going to live up to the hype that both CDPR obnoxiously generated for years and ridiculous gamers built in their head, but it seems to be more than just coming up a bit short. Still, the reviews are mostly positive, it appears. I don't want to get carried away either way.
EDIT: I'll also add that I've really been itching for some more cyberpunk-themed games. Unfortunately, most of the ones that do exist aren't--or don't appear to be--games I would be interested in. One exception was System Shock 2, which is a great game and it hasn't aged too badly. So I'm hoping that Cyberpunk 2077 turns out well. But it's hard, if not impossible, to fix the fundamentals, so if those are a problem the outlook isn't good.
From what I saw in the gameplay vid link I posted; all three of those reviews are accurate. The good review: Yes, the graphics are stunning in this game; but really = that is about all he said.
The best review of all (imho) that you posted was the first "bad" one you linked; and it was totally accurate to what I saw in the gameplay vids.
The game is absolutely as linear as Witcher. You can explore only the areas they allow you in at that time in the main questline; and you can only interact with the NPC's connected to the main questline/the quest you are on/and even just the stage of the quest you are on. As far as I know from the reviews and those vids = there are no misc. or side quests available; only the main questline.
They called it open world; but I noticed in both that review and in the vid that there were no interactions available with any of the NPC's except those connected to the main questline; so they may let you explore to a certain extent (but it is controlled by invisible walls that "send you back to the zone you are supposed to be in;" just like in that "Kings" game Decrepit was playing a couple years ago). And it is set up like a Shooter too with the loot: there is very little loot; only what is placed that is needed for the main questline = so exploring means just "looking at" the pretty graphics; not actual exploration.
I did wonder about the dialogue options and repercussions on choosing certain answers; so was kind of glad that review answered that question. I think they did a much better job than Bethesda did with Fallout 4 on the "spoken dialogue" for our characters; MUCH better dialogue for anyone wanting to roleplay than Fallout 4 had.
The video link I posted = that guy making the vid also complained about the car driving being extremely awkward. In fact; everything that first bad review said other than the female hands clipping (the guy was playing a male; so wouldn't know about that one) = the guy in the vid talks about them.
But yeah; I don't expect a game to ship without any bugs at all; and they did put out a zero hour patch that fixed the majority of the "clipping" and major bugs. There are still some residual issues; but nothing deal breaking if you don't mind the linear aspect of the game.
The best open world game I've played so far = Black Desert. You can travel anywhere you want; but in your exploration you will find areas that aren't safe for someone of your level (which is one thing I hated about ESO changing to "One Tamriel" = they made it so even a level one character can go anywhere and never be over their heads with the enemies = ruined a great game by doing that, imho).
Also, you can't access all the quests immediately in Black Desert; because as your character grows in levels and reputation in the world; and as you interact with others = more quests open up for you. You can leave a town feeling like you have completed every quest in it; then come back to it after questing in another town = and find a whole raft of new quests you can do. (and I am not talking about the repeatable daily quests; (which there are many of in every town) = but new individual quests. The people "learn of how you helped others in X town; and so hope you can help them with their issue now." I love the way it was done; because the questing is never ending; as long as you play that game you will always find new quests to do. (some of those quests are a bit lackluster compared to TES quests though; but their dialogue is hilarious sometimes = Korean humor abounds).
This post has been edited by mALX: Dec 16 2020, 05:01 PM