I've been enjoying the game on the whole (playing on PS4 Pro), some really great characters (and very well voice acted too for the most part), interesting story, decent enough side content, but some really key issues:
1) Frequent and repeated bugs and crashes. Frequent enough that even some basic QA testing should have picked them up. If someone on the dev team had played the game for even an hour, they'd have a good list of things that need fixing.
2) Lots of locked doors - most buildings in the city are inaccessible. If you can enter a building, it's likely because it's a shop or a quest location. This means that exploration of this open world is not really encouraged - the overworld map looks hideous because it has all the markers for side quests and such on it from the start, no need to find things out for yourself. Afte a while you basically just fast travel from quest to quest because you're not missing much and it might help you avoid a bug on the way.
3)Overall polish. Not a huge issue but CDPR made a thing of not releasing the game until it was 'ready'. I would not consider the current version of the game ready for anything other than another few months of dev time. Things like the combat and driving feeling cheap, audio not playing, having to wait for NPCs and objects to render in, some of the background voice acting being janky, all really feels like it needs work.
I believe they have significant patches planned for January and February, so we'll see how that goes.
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
"...a quotation is a handy thing to have about, saving one the trouble of thinking for oneself, always a laborious business."
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