I started playing Sword Coast Legends again last night. It has been a long time since I tried playing it. I actually finished the tutorial for the first time, and am in the beginning of it. The game got lambasted, but it is ok. I would not say it is great however. But is is far from bad.
The voice acting is good. Lots of different accents. So far the characters are interesting too.
You can save anywhere at anytime. But there seems to be only a single save game. As you cannot go to a Load screen and choose to load a specific one. You click on Load and it just starts up from the last time you saved. So that is asking for your game to be ruined by save file corruption.
There are no console commands, or save game editors. Which disappoints me, because I like to use them to customize my characters, and do things outside of class structures. Like give January some kind of lightning bolt attack. I did find some Trainers, which among other things will give you lots of points to spend on attributes and perks. So maybe I will experiment with that.
The camera will not let you zoom in much to see your character, and there seems to be no way of using custom portraits. The graphics are good though.
It is very heavily team-focused. You start with a group of 3 NPCs with you, and seems to be how it goes through the game. I don't think you can create your own custom NPCs like you could in Pillars of Eternity. But they do start you with a Fighter, a Rogue, and a Cleric. A Wizard/Necromancer joins soon after. So far you can only have 4 total characters in your party. But that might change later.
I find the combat to be really fast, and hard to keep track of everything everyone is doing. It is also brutal. I had to lower the difficulty from Medium to Easy. I also had to spend a lot of time micromanaging the cleric to keep dishing out healing during the battles.
The rule system seems to be based on D&D. But it is very video-gamey. I have not played table top D&D since version 3.5, so I cannot be sure if 5.0 is like this or not. uses. Like a lot of crpgs it gives you branching trees of perks to buy, all based on your class. Said perks all have a cooldown time between. So it feels a lot like say Dragon Age that way. But the various races and classes are all straight D&D at least.
Jan and company fight a Mimic, which was pretending to be a treasure chest