QUOTE(Acadian @ Feb 20 2023, 12:29 AM)

Open world, massive scale and neverending is important since, when we do deem a game suitable, we generally stay there for thousands of game hours. MMOs cover the mass and scale with the bonus of a dynamic world. . . but carry the drawback of, well, multiplayer. Buffy and I play to spend time adventuring together, NOT to spend time with humans from 21st century earth.
Exactly! This is my sentiment too.
I found Oblivion to be
the game the world for me. And since I moved from consoles to PC last year and learned making mods, Oblivion has gained the infinity that it was lacking. New provinces, new characters, new adventures - I drag all that I enjoyed in other games into Oblivion, seen through its prism and altered to suit. Nowadays, I play my own game, I no longer need pre-written quests and adventures.
That is not to say that I don't play other games or mods made by others... I do. The question is however whether I'd play it more than once or twice. And if the answer is yes, then chances are that some elements of that would find their way into Oblivion eventually...

But to answer the question of this thread directly: Bethesda games. My first one was Oblivion, then I played Morrowind, Skyrim, one or the other Fallout. But I found that I dislike post-apocalyptic games, and in particular the modern and everyday aspects of Fallout, so I never went back to that. Skyrim bored me eventually (after I clocked a thousand of hours or more), Morrowind... well... I couldn't get through the politics (who cares!), the rudeness of the NPCs and the walls of text... But Oblivion was just right. Nowadays I have Morroblivion, so no more walls of text and the NPCs are talking, but the politics are still there and I found myself bored with the main quest. I know I just uttered a blasphemous statement... But I am not afraid of Azura.
