It certainly looks nice. I would say an upgraded Fallout 4 visually. Some of what I saw in the gameplay also reminded me of F04. The jetpacks especially, and the gun combat. I noticed some kind of auto aim, because the bullet streaks coming out of the gun at the beginning were doing so at different angles, in order to hit the target.
I like the super jumping I saw in that segment too.
I see it has the offset third person camera, which I have never liked, but every game does. Hopefully someone will make a mod to center that.
The interface reminds me of Oblivion's, where everything is accessed through one button that takes you to an uber menu. I hope they do like they did with Fallout's Pipboy, and add shortcuts to go to specific things, like inventory, character, quests, etc...
The space travel looks to be entirely fast travel from planet to planet, with a visual that plays every time you make a hyperspace jump and land on a new world. Hmm, later on they show ship combat, so it appears you can do some free form space flight. I wonder how much? The way you can allocate energy to various ship resources reminds me of the old X-Wing and Tie Fighter games, where that was crucial. I am not a fan of that ship hud with the ring in the center of the screen. I find it distracting.
That also makes me wonder how space combat will work with a mouse and keyboard? Or can you also use a joystick for that, and go back to mouse + keyboard for regular gameplay?
The main quest appears to be you had a mysterious interaction with a strange artifact from an unknown alien race. I guess that means the Reapers are coming, and you are the only one who can stop them. Better tell Joker to prep the Normandy.
The character creation looks a lot like Fallout 4's again. Which like the other stuff, works fine. I hope they build in the ability to save face files and import them, like the LooksMenu mod does in FO4.
The Backgounds sound good. Pillars of Eternity does that, it adds in a little flavor that pops up occasionally.
I did love that they worked the Adoring Fan in, even with the original voice actor. His hair looks better this time.
The Trait system is another nice thing from the old school Fallout games.
That nerve punch thing sounds perfect for January. I wonder what the melee combat is like? I hope it is better than Fallout 4s. I really hated how they nerfed blocking, so that you could not hold a block in that game. Instead it just plays an animation of you blocking for a few seconds, then drops it. So you have to time your blocks in order to meet enemy attacks, rather than just keep blocking until you want to stop. And the shield bashing was completely removed. Hopefully they bring that back.
The ship appears to be your permanent home. I like how you can buy new ones. I also see they took Fallout 4's settlement building and applied that to the ships. That is nice. So you can change its layout as well as stuff. The Optimus Prime ship was cute.
The big question of course is what about Modding?
A new hand touches the Beacon! 