QUOTE(Renee @ Jun 18 2023, 12:22 PM)

Can somebody translate the Daggerfall-speek? I'm not sure what you all are talking about.
In Daggerfall's character creation, you can go through background questions that affect your starting character's skill, attributes, and items at the beginning of the game (including the infamous ebony dagger). You also had to take a few advantages and disadvantages as well. Starfield's backgrounds and traits are going to somewhat emulate that, though in SF you don't HAVE to take those traits and even if you do you can get rid of their negative aspects later on.
Daggerfall also featured heavy use of procedural generation. I'm not a tech aficionado by any means, but basically it's a way for generating landscapes, dungeons, etc. through computations instead of directly handcrafting stuff. (Later TES games used proc gen as well but to a much lesser extent.) SF used proc gen for a lot of the planets and some content, but then added a lot of handcrafting on top of it. Proc gen has the benefit of using up much less computer memory, extending content, and creating more content more quickly than handcrafting, though the downside is that it is less creative than handcrafting and more repetitive. But Bethesda's proc gen looks like it is very robust, so we'll how it turns out on this front.
EDIT: By the way, Renee, when I get back to Fallout: Florida, I'm going to start adding "last episode" tidbits to clarify where the story is at. I'm also going to amend some of my earliest posts in the thread to have a table of contents with links to chapter posts, a synopsis of the story thus far (with spoilers for story beats that already happened, naturally), and profiles of the characters. That way, newer readers can get more up-to-speed if they want to get to current events and current readers can refresh their memories more easily.
QUOTE(TheCheshireKhajiit @ Jun 18 2023, 05:25 PM)

Ooo has it been said we can name our ships? I missed that little detail somehow! I’m thinking my Fallout character Désirée Devreaux will translate very well to the Starfield universe, and so is probably going to be my first character in SF. That means we already have a ship name picked out!
Remember the part where the sandwich-pilfering lady (one of the highlights of the Direct) talked about naming her ships after animals and one is called the Platypus? And whenever I check out Starfield-related news on its subreddit, the people there talk a lot about what they are going to name their ships. I don't remember if Bethesda specifically highlighted "By the way, you can name your ships," but I assume we will be able to do so.
And they said in the Direct that we can own a fleet! My preliminary list of ship names, which includes but is not limited to names I think are cool, space terms, and references to Elder Scrolls and Fallout:
- Singularity
- F*** Around and Find Out (minus the censoring)
- Event Horizon
- Piper Wright (Fallout's best girl)
- Lydia
- Rip and Tear
- Gaiden Shinji
- Freedom's Call
- Loose Cannon
- Redeemer
- Plan 9 from Outer Space
- Big Iron (cue Marty Robbins)
- Labyrinthian
- SHODAN
- Dark Before Dawn
- Grand and Intoxicating Innocence
This post has been edited by RaderOfTheLostArk: Jun 18 2023, 11:17 PM