Welcome Guest ( Log In | Register )

> NIF help wanted!
Lena Wolf
post Apr 15 2022, 04:29 PM
Post #1


Master
Group Icon
Joined: 18-May 21
From: Bravil



Hello everyone,

I have a NIF problem and I can't figure out how to solve it. Also, I have very little understanding of how NIFs work, which probably doesn't help. wink.gif So I am looking for help - either in explanations or in actual fixing the model, please!

I am making a companion out of Geralt of Rivia using the Classic Witcher mod. The author made models of Geralt's armour very similar to Witcher 2, and they look great in principle. They look absolutely fine in Nifskope, but in the CS Geralt has an arm problem.

I am only interested in two models from that mod: Raven.nif (the cuirass) and KMgauntlet.nif (the gauntlets) - they are shown in the screenshot. My suspicion is that some nodes on the armour are not connected to the appropriate skeleton nodes, but I don't know how to fix it!

The armour does work in-game, but I am uneasy because clearly there's an issue. I worry that it might be introducing instabilities.

So, is there a kind soul out there who can either fix them for me or teach me how to fix them? Please? Pretty please? verysad.gif

I only have Nifskope, no Blender, that's because I have no clue about model making... I do scripts, not graphics... I figured out doing textures with GIMP, but meshes - that's mostly beyond me. wacko.gif


--------------------
"What is life's greatest illusion?"
"Innocence, my brother."

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
ghastley
post Dec 16 2023, 03:44 PM
Post #2


Councilor
Group Icon
Joined: 13-December 10



I need more detail than that. I am familiar with the “skinned” flag in the texture determining whether the garment gets weighted to the skeleton at all, and flags turning on and off entire maps, but nothing that would relate to individual bones. The symptoms in the images were of bones being ignored, and so parts of the outfit didn’t follow them. This would have to turn that Skinned flag from a simple on-off switch to a gradated map, which I would then expect to have less jagged results.

tl;dr what did you change?


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 18th July 2025 - 01:49 AM