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> Your Controller, Mouse, & Keyboard Configurations
Renee
post Sep 18 2024, 04:15 AM
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Thought it'd be fun to share our controller configurations, since three of us have been discussing. Those who wish to post their keyboard/mouse layouts can do so as well. I shall start.

This first setup is for "Variable Movement". I have another set specific for "2-speed", which I'll post below later. In order to get variable character movement, I must make sure the controller is ON before starting the game.

Controller Type: Xbox 360 wireless

IPB Image


Xpadder Set 1

A = corresponds to Return and Left Mouse on a keyboard. So this is weapons, but A also selects menu choices.

B = This button is dedicated to selecting Xpadder Set 2 (see below). So, if I press + hold B, I'm able to press some other buttons/bumpers/triggers which perform an expanded set of functions.

X = Jump. I always configure X for Jump in Bethesda games.

Y = Draw or Sheathe Weapon

Start = Options Menu (Save, Load, etc.)

Back = Rest

Left Stick = Arrows (up, down, left, right) Heh, I thought I used WASD.
Right Stick = Character Look Around. I've got this set to Mouse - Normal thru Xpadder.

Left Bumper = Block. I have Rumble set 50% for Block, so the controller vibrates when this gets held!

Right Bumper = Sneak

Left Trigger = Grab (I think). This trigger also opens up Set 3 (see below) for changing menus.
Right Trigger = Cast Spell

Left Analog Stick (push) = Activate
Right Analog Stick (push) = Change View

D-pad = hotkeys 1 thru 8, similar to how it's done on consoles.

I also have Hotkey Pro, but I haven't configured it yet as I'm still rebuilding my game.


Xpadder Set 2 (this set of buttons, triggers, bumpers is available while holding B.

B + A = Mouse Wheel up. (zooms the camera out)
B + Y = Mouse Wheel down (zooms the camera in)

Hmm, I might change those somehow. But I like zooming the camera with these buttons because I can walk my character while also zooming in or out.

B + X = Not used
B + Start = Not used
B + Back =Not used

B + Left Stick = Not used
B + Right Stick = Not used

B + Left Bumper = Quicksave
B + Right Bumper = I'm not sure what this does, but it's configured to the letter P on the keyboard. Hmm.

B + Left Trigger = Menus
B + Right Trigger = Not used

B + Left Analog Stick (push) = corresponds to Ctrl Left, but I forget what I use this for. Probably for a specific mod.
B + Right Analog Stick (push) = Not used

B + D-pad = Arrows. While holding B and pressing the D-pad this is how I navigate menus. I can also hold B and use the left stick up/down for menu scrolling.


Xpadder Set 3

If I hold the Left Trigger while in a menu, I can use the Left Analog mushroom to move between Character, Items, Spell, and Map/Quest menus. And then as stated directly above, I use B+D-pad (or B+left stick) to move within those individual menus.

This sounds complicated and clunky, but I'm so used to menu-surfing without a mouse in this way. 🎮


============================================


This is my "2-speed" layout. The left analog stick no longer has variable movement if I use this. In order for me to get 2 speeds, the controller must be OFF before starting the game.

Really, everything is the same as the Variable Movement layout in the above post, except some Set 2 selections are different.

B + Right Bumper = Autowalk (corresponds to Tab on a keyboard).

B + Left Analog = Camera zoom, up for zoom out / down for zoom in.

B + Y = right mouse button. I need this for mods like Horse Commands, which I've got configured so that clicking on a horse with the right mouse (B+Y) opens an inventory menu. 🐎

Left Trigger = switches between Walk and Run.

There are some other buttons/triggers/bumpers set in Xpadder's Set 2, but I can't remember what they're for!

This post has been edited by Renee: Oct 16 2024, 03:24 PM


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Renee
post Sep 23 2024, 03:33 PM
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From: Ellicott City, Maryland



Lena: Wow, look at that! Really detailed!! Feel like I could learn a thing or two. cake.gif

mirocu: just post your keyboard / mouse configurations. Do you prefer WASD or arrows? That sort of thing.

It's just interesting to see how we all do things different.



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mirocu
post Sep 23 2024, 03:38 PM
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QUOTE(Renee @ Sep 23 2024, 04:33 PM) *

mirocu: just post your keyboard / mouse configurations. Do you prefer WASD or arrows? That sort of thing.

I've always used the arrow keys. I don't like WASD because they are not directly square to each other but slightly disaligned. I also find it much easier to find additional keys by feel when using the arrow keys.


Also; I've always thought that the NES and XBOX 360 controllers are the best goodjob.gif


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Renee
post Sep 23 2024, 04:03 PM
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QUOTE(mirocu @ Sep 23 2024, 10:38 AM) *


Also; I've always thought that the NES and XBOX 360 controllers are the best goodjob.gif


That's right, you do have some early consoles. You ever played Faxanadu on original Nintendo?

Acadian's wife got a console (a PS4, I think) and I was teaching her (thru him) how controllers work. And I realized that for a pure PC gamer, controllers can be difficult to get used to. I'm only good with them because I've been gaming since the early 80s. There was a progression there:

Atari 2600 only had ONE button and ONE joystick. laugh.gif

Nintendo bumped this up to two buttons and a directional pad, along with two inner auxiliary buttons.

A roommate had a Sega during my 20s (1990s), which had a more complex controller.

Playstation introduced 4 bumpers (upper and lower) along with the d-pad, the two auxiliary buttons and extra buttons on the right.

The dual-shock added two joysticks. Variable movement from joysticks. The two lower bumpers became triggers. Pretty sure original Xbox also had all of this, although I never owned an original Xbox myself.

PS3/Xbox 360, the joysticks are now also buttons.

My point is there was a progression over the years. Those of us who evolved through the progression have gotten used to each new feature one at a time. cool.gif Acadian's wife had to learn all of this at once!

This post has been edited by Renee: Sep 24 2024, 05:00 PM


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