Personally, I think forced reloading is a good idea. You have to consider that if you've never touched the main quest, you've got 300+ hours of gameplay, and a level 50 character, but you suddenly decide you want to do the main quest, you've got to make a new character. Though that's not why it was implimented, that's one advantage.
The one thing that I'm pissed about though is the 'icon' that tells you if they're related to the main quest or not. It seems like a huge, in-game spoiler to me, but I have faith in Bethesda Game Studios.
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