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> Forced Reload
Konji
post Aug 13 2005, 12:00 AM
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Mouth
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From: Behind you!



So what is the situation on forced reloads? We seem to have quotes from the great Rane and the great Stargazey.as wel as many other kind of great people. A thread would be good to clear this up.


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Intestinal Chaos
post Aug 17 2005, 07:41 PM
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Yes well... scathing self important rants aside you do you learn not to kill a certain quest important character when you killed them on Morrowind.... I belive that's what the message was for... Bethsoft doesn't need to take you by the hand and go "No no" I'm sure people are quite capable of making the distinction between game-breaking decisions and non game-breaking decsions by themselves without being forced by the devs.
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Daikirai
post Aug 17 2005, 11:30 PM
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QUOTE(Intestinal Chaos @ Aug 17 2005, 07:41 PM)
Yes well... scathing self important rants aside you do you learn not to kill a certain quest important character when you killed them on Morrowind.... I belive that's what the message was for... Bethsoft doesn't need to take you by the hand and go "No no" I'm sure people are quite capable of making the distinction between game-breaking decisions and non game-breaking decsions by themselves without being forced by the devs.
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Like I said before, the Forced Reloading isn't there for us. Without it, the game would crash. I just find it convenient.

Now then, perhapes you do learn not to kill them, but like I implied, accidents happen, and the only sacrafice for the new insurrance policy is not being able to kill a few NPCs. Fact is, you're not even upset about that- you're throwing a hissy fit because you don't get the unused, unnessasary freedom. Despite the fact that you have thousands of other NPCs to kill, the ones related to the main quest are the ones whom you want to gut. Convenient, no?

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Omg dude, come on.. Your acting like you don't save your game but twice during its whole entire span.


Who ever said anything about me? I have no desire to go on pointless killing sprees, and I'd prefer not to have to start a new game due to an accident. Dude.

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play for two hours and then save, get off and eat or do something else. The next day I start up the save game, play for several more hours, save, and go on with my life. repeat that process like 1000+ times and I might have a level 80 character..


And let's say that during one of those two hour periods, you kill an important NPC, you ignore/don't see the warning message, you save, and you don't want to eat. When you come back you think to yourself "Mmmm, main quest time!" You're screwed.

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Now with that level eighty character, I would have probobly saved over that same file... 999 times, with the expection of when I just felt like killing eveyrone I could so..


The key word there is 'over'. If you save over a game where you kill an important NPC, you're screwed. Case closed.

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Do you not ever close down games? Or save for that matter? The way your talking is that you only save like twice in your life...O_o


Once again, I haven't brought my personal game playing preference of life (besides supporting forced reloads) even once. Don't make it about me. It's not about me.

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So, 'immaturity' turns me into a hypocrite.


Aki, you're probably the only person on this forum I have any respect for. Don't ruin it.

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I'm not upset over not being able to kill 20 or so NPCs. But i am highly annoyed the realism is damaged by having these guys who cannot die without me being reloaded. I mean, thats so realistic.


Ask yourself; when are you ever actually going to kill them, anyway? Why would you want to, when you could just as easily go on a civilian rampage? And since when are TES games about realism? Unless you're Catholic, the idea of shooting balls of ice from your finger tips and the gates of Oblivion opening are going to seem pretty unrealistic.

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A message warning someone is enough. If someone can't figure out that the print on the screen says "YOU KILLED A IMPORTANT PERSON AND NOW CANNOT COMPLETE THE GAME. RELOAD A PREVIOUS SAVE OR CONTINUE IN THIS DOOMED WORLD!!" then they really shouldn't be playing a TES game. As they have the intellect of a sack of wet potatoes.


Or, maybe they just have a short attention span, or decided to take a pee right after their kill? Honestly, I view this as an insurance policy; at no cost besides not being able to kill a few people. Big. Fewking. Deal.

And don't speak as if TES players are high and mighty beyond all other gamers. I get the same bull on World of Warcraft; playing a certain game doesn't make you a smarter, better, or more valuable person.

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That's exactly my point from before. The horrendously stupid really shouldn't be playing it if their going to ignore a warning like that.


Read my last paragraph.

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Aki
post Aug 18 2005, 12:21 AM
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QUOTE(Daikirai @ Aug 17 2005, 06:30 PM)

Ask yourself; when are you ever actually going to kill them, anyway? Why would you want to, when you could just as easily go on a civilian rampage? And since when are TES games about realism? Unless you're Catholic, the idea of shooting balls of ice from your finger tips and the gates of Oblivion opening are going to seem pretty unrealistic.
Or, maybe they just have a short attention span, or decided to take a pee right after their kill? Honestly, I view this as an insurance policy; at no cost besides not being able to kill a few people. Big. Fewking. Deal.

And don't speak as if TES players are high and mighty beyond all other gamers. I get the same bull on World of Warcraft; playing a certain game doesn't make you a smarter, better, or more valuable person.
Read my last paragraph.
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I kill main Quest people all the time. They're the only people worth killing. They have personality, history. I don't sensely murder. When i kill a NPC i have a reason.

Thusly, the only NPCs i kill besides those who are already hostile (IE. Bandits and such), are quest NPCs.

I remeber making a character for the explicite purpose of slaying every important NPC. She was The Hunter, and basically, had a very Hircine-esque logic. Find and hunt the most important and powerful beings in the land. And i did just that. Much more fun that pointless slaughter.

I know its a fantasy game. But i find getting my boat knocked into the past (AKA; a previous save..) because i killed the Heir unrealistic. No way to explain that in lore. Unless of course, people are buying insurance policies from Akatosh now.

I doubt one could miss the warning. Make the game momentarily pause and tell you this. You can hit 'Reload' or 'Continue'.

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Like I said before, the Forced Reloading isn't there for us. Without it, the game would crash. I just find it convenient.


?

Expalin this. I've never heard of this.


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Posts in this topic
Konradude   Forced Reload   Aug 13 2005, 12:00 AM
Megil Tel-Zeke   From what I have read, it is infact forced. there...   Aug 13 2005, 12:16 AM
Soulseeker3.0   well I think it stinks, but oh well, what can you ...   Aug 13 2005, 12:18 AM
Aki   Yeah. Morrowind's way of dealing with it was ...   Aug 13 2005, 02:29 AM
Daikirai   Personally, I think forced reloading is a good ide...   Aug 13 2005, 04:35 AM
Aki   Morrowind TOLD you when you killed someone import...   Aug 13 2005, 03:07 PM
Daikirai   Yes, you're right, it did tell you, but that...   Aug 14 2005, 02:56 AM
Aki   I like some degree of immersion and realism. Moun...   Aug 14 2005, 06:00 AM
Dantrag   you should be able to kill whoever you want. may...   Aug 14 2005, 02:17 AM
Channler   Needless to say that was a very wonderful feature ...   Aug 14 2005, 02:12 PM
MerGirl   Hmm... Well, I'm not sure what my stance is on...   Aug 14 2005, 06:22 PM
Red   The thing is though, many NPC files rely on said q...   Aug 14 2005, 07:51 PM
Zelda_Zealot   I think there should be an option to turn it off i...   Aug 15 2005, 04:07 AM
King Death   I liked how MW did it. It was a nice big ol' m...   Aug 16 2005, 02:24 AM
Daikirai   We'll see who likes and dislikes the Forced Re...   Aug 16 2005, 06:28 AM
Soulseeker3.0   well I must say you have a point. Realy the only ...   Aug 16 2005, 04:43 PM
MerGirl   Which is why I say there shouldn't be the fo...   Aug 16 2005, 11:17 PM
Channler   Aren't you the dude that almost went crazy o...   Aug 17 2005, 12:58 AM
Daikirai   Your idea of 'crazy' and mine are comple...   Aug 17 2005, 05:31 AM
Aki   So, 'immaturity' turns me into a hypocrit...   Aug 17 2005, 10:24 PM
Intestinal Chaos   That's exactly my point from before. The hor...   Aug 17 2005, 10:33 PM
Intestinal Chaos   I personally dislike forced reload. It doesn't...   Aug 16 2005, 10:32 PM
Intestinal Chaos   Yes yes, indeed, it's all about rp'ing wha...   Aug 16 2005, 11:22 PM
Konradude   Obviosuly for dakirai. [/flame] Wow, mergirl......   Aug 17 2005, 01:08 AM
Intestinal Chaos   Anybody who is stupid enough to say "I wonder...   Aug 17 2005, 01:27 AM
Channler   Tis why Beth doesnt need to make it idiot proof...   Aug 17 2005, 03:51 AM
Daikirai   Like I said before, the Forced Reloading isn...   Aug 17 2005, 11:30 PM
Soulseeker3.0   no offence but thats why you ar sopposeto have mu...   Aug 17 2005, 11:34 PM
Daikirai   Why are you so opposed to not being able to kill...   Aug 17 2005, 11:40 PM
Channler   Omg dude, come on.. Your acting like you don't...   Aug 17 2005, 08:53 PM
Intestinal Chaos   Here here channler, that's exactly why reloa...   Aug 17 2005, 09:31 PM
Soulseeker3.0   oh well give a moder group a few months or somethi...   Aug 17 2005, 11:19 PM
Soulseeker3.0   no I'm not opposed to not killing 20 poeple, t...   Aug 17 2005, 11:57 PM
Daikirai   Ah, yes. A developer (I forget which one exactly, ...   Aug 18 2005, 12:46 AM
Aki   Huh...thats weird. Why the hell would a death of ...   Aug 18 2005, 07:05 AM
Channler   ..Dense? Again, if you don't read the message...   Aug 18 2005, 02:02 AM
Daikirai   Or maybe you chose to ignore it at the time, and 2...   Aug 18 2005, 02:10 AM
Rane   Right, the forced reload is still in. So killing a...   Aug 18 2005, 03:34 PM


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