Ah, yes. A developer (I forget which one exactly, MrSmileyFaceDude perhapes, but you could probably find it in the quotes section of the homepage) stated that NPCs related to the main quest were somehow vital to the Radiant AI system, and that their death would cause the game to crash.
So no, the Forced reloading isn't meant to make the game idiot proof; it's nessasary for the game to exist.
EDIT: Eh, I really can't argue with your last post, Aki. Still though, Radiant AI will make the NPCs unrelated to quests seem less dull. I hope. And I'd take Radiant AI and an insurance policy over the ability to kill a few NPCs ANY day.
This time I actually think I'll want to be doing the main quest, actually, which might be another reason I'm into the idea. I dunno, though; I'm just being optimistic.
This post has been edited by Daikirai: Aug 18 2005, 12:50 AM
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