As I have seen, there is a voice if you leave Cyrodiil, saying: "You can't go further" or something like that and you get caught. I don't think that this border will satisfy a "frontier runner".
Some alternatives I was thinking about:
- Walls: The doors are unlockable and the levitation drink is not working anymore in the strip of 10 metres arond the walls. If you cheat, though, you will get stuck.
-A video: You see your character going some steps and then turning around.
Do you can think of more alternatives? If so, just write!
Master
Joined: 30-May 05
From: The state of Confusion.
i was thinking about this. i heard that the borders of the game were a mix between invisble walls and unclimbable mountains.
what if they did some interesting little thing where in place of the invisible wall it was like a forest and after you got far enough into the forest it subtly(sp?) turned you around so you somehow ended up where you started. no cutscenes, voices, or invisible walls just some crafty modding.
make it so it would seem like you got lost in the woods and luckily ended up back at the beginning of them.
or like morrowind but instead of endless ocean, an endless grassy plain.
This post has been edited by ShogunSniper: Aug 25 2005, 09:38 PM
Master
Joined: 18-February 05
From: From "not where you are"-ville
QUOTE(ShogunSniper @ Aug 25 2005, 09:37 PM)
make it so it would seem like you got lost in the woods and luckily ended up back at the beginning of them.
kind of like you go to far, the screen comes back and a promt comes up like
"You got lost and you found your way back"
or
"You passed out from searching(or something) and the local forester found you and brought you to his hut" and you woke up in a hut at the edge of the forest
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(linky)
SKA
This was pretty unusual, because most children at his age wanted to become great warriors, known all through time as saviors of, well, anything - Toroabok