As I have seen, there is a voice if you leave Cyrodiil, saying: "You can't go further" or something like that and you get caught. I don't think that this border will satisfy a "frontier runner".
Some alternatives I was thinking about:
- Walls: The doors are unlockable and the levitation drink is not working anymore in the strip of 10 metres arond the walls. If you cheat, though, you will get stuck.
-A video: You see your character going some steps and then turning around.
Do you can think of more alternatives? If so, just write!
Master
Joined: 30-May 05
From: The state of Confusion.
i was thinking about this. i heard that the borders of the game were a mix between invisble walls and unclimbable mountains.
what if they did some interesting little thing where in place of the invisible wall it was like a forest and after you got far enough into the forest it subtly(sp?) turned you around so you somehow ended up where you started. no cutscenes, voices, or invisible walls just some crafty modding.
make it so it would seem like you got lost in the woods and luckily ended up back at the beginning of them.
or like morrowind but instead of endless ocean, an endless grassy plain.
This post has been edited by ShogunSniper: Aug 25 2005, 09:38 PM
or like morrowind but instead of endless ocean, an endless grassy plain.
Something like this would be best, just add a invisable wall around it to make the NPCs not wander off into the sunset. Maybe a endless forest... It would be harder to make, but much more interesting.
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The Sun and Moon transform day to night, but what transforms the mind? The best techniques are passed on by the survivors.