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> Modders' Q&a, Proposal and question gathering
Deathbane27
post Sep 13 2005, 11:18 AM
Post #1


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Joined: 13-September 05



Although we are relatively close to release, and several magazines are now coming out with Oblivion cover stories, there are several things we still want to know sooner rather than later.

Additionally, printed publications tend to have information which was received a month or two prior to it arriving in mailboxes and newsstands. And, magazines are mostly about showcasing the game to generate interest, rather than supply information to those who are already eating up everything they can get their hands on. tongue.gif

Therefore, I propose that we gather questions of a common theme and submit a Q&A. What better way to find out what we want to know?

And what do we want to know? Well, I want to know modding-related questions. The modding capabilities are one of the biggest things that will set Oblivion apart from other RPGs. And with all the general information that's been posted by the devs over the last year, a focused Q&A on this subject seems most likely to catch a developer's eye. smile.gif

So, without any further trying to sell you on the idea... to the question gathering!

(For ease of picking out questions from discussion, please bold the actual questions to be submitted.)


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DoomedOne
post Sep 14 2005, 03:37 AM
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Joined: 13-April 05
From: Cocytus



The xbox 360 version will not be able to run player made mods, however the developers will have some nice treats they'll be sharing via xbox live.

Froms screenshots it definitely looks like a mesh replacement.

I doubt there will be an interior generator as they devs mentioned they had to go through a clutterfill.

See, most of the questions people have these days have been answered before, it's just difficult to find the answers, because they've released o much info over the last year.


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