The Oblivion-Graphics are still pretty spectacular in my opinion, the thing is that no one of us in here has yet played it and thus doesn't know what it's like to see the game in motion. Screenshots alone only tell half the truth. Ok, we've got a trailer but that one doesn't even come close to the quality of the real thing.
Trust me on this one, even though you might now think the graphics are not as good as you expect them to be you'll sure be blown away when you play the actual game

What bothers me a little however are those Bloom-Effects - a lot of games recently used them and somehow they just tend to make the game look a too blurry. But maybe that adds a little to realism, we'll see...
QUOTE(ShogunSniper @ Sep 25 2005, 03:42 PM)
the problem is, I suppose, that it would be hard to build a game as big as OB and have graphics like FFVII Advent Children (why am i cursed to continue referencing that???)
I think it's a little unfair to compare something that is pre-rendered, where every single frame took a supercomputer probably several dozen hours to render, with something that runs in real-time on a common PC...

"One day before Oblivion is released, you'd better buy the best hardware components available for money..." - Todd Howard