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> Level Progress, you should know
raistlin
post Sep 14 2005, 05:05 PM
Post #1


Evoker

Joined: 12-September 05



I think when you progress a lev certain things should automaticly go up depending on your class like in dungeons and dragons and baldurs gate (i use those as reference alot).It would make level progression more exiting.
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RobRendell
post Sep 26 2005, 07:13 AM
Post #2


Agent

Joined: 22-September 05
From: Melbourne, Australia




Personally speaking, I'm ecstatic that there's a big-name fantasy CRPG out there than hasn't mindlessly followed the D&D XP/levels/class model. I mean, it makes some sort of sense in tabletop gaming as a method of reducing bookkeeping, but really, a computer is the ultimate bookkeeper... why import such an artificial system into a computer game?

I'd be even more pleased if they did away with levels entirely. 100% skills based, with your maximum health calculated from your stats like Magicka is, and stats increasing through usage like skills (but more slowly). But, I can live with their current system... your "level" in MW was a quite different beast to a D&D level, although it confuses some people who want to think of it in the same light.


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