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> Vaernima, The making of (for Darkwing)
Neela
post Sep 26 2005, 10:53 PM
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Darkwing said he would like to see WIP pics in case any else wanted to try Poser. I use poser primarily because I have no ability whatsoever to create new meshes at the moment. I am learning and hope to be able to soon. However, Poser is nice since you can use existing meshes and change them with easy to use morphs. You can also create new morphs for meshes using the tools in poser, but for most of my needs I use the highly detailed models already out there. I decided to do Vaernima next. So the first thing I would do is to create the character. For this I use Victoria 3. A beautiful and highly morphable model created by Daz3d and she is also completely free smile.gif So I load her up from my library of models.


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This post has been edited by Neela: Sep 26 2005, 11:03 PM
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Neela
post Sep 28 2005, 12:30 AM
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Next I go back to the camera view that I will be rendering from and place walls and floor props. Make changes to materials and textures on those for what I want..

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Then finally is one of the hardest steps... Lighting.. Getting the lighting right takes me alot of time usually. The only way to tell is to place the lights... render it.. see what changes need made... wash, rinse, repeat.. In this case I wanted well cast shadows with a red light coming from behind that wall in that space near the floor.
When I finally decided on a lighting scheme I like, I add in little details. This case an earring, using a magnet to move the hair around a bit, that transparent plane with a reflective spot on it to simultate a ball of light. Also need to add green lights to illuminate that spot and others to cast green lights on the items nearby.

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