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> Screenshot Menu Analysis, The GameStar shot of the Menu
Intestinal Chaos
post Sep 29 2005, 05:20 PM
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Mouth
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Joined: 9-July 05
From: Portland, Oregon



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The most obviously identified features. The skill names and skill levels as well as the progress meter to the next level

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The health, mana, and fatigue bar

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What appears to be a compass and the fabled "Important Item/person/place Director" indicating that something important is a little north of the player.

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The different menu categories represente with pictures. The first picture appears to be the magic list and the second might be inventory.

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The weapon and spell currently selected by player



Overall it seems the menu has changed in very minor ways. The only interesting feature appears to be the important thing locator which like Bethesda said we didn't have to worry about. I guess the locator isn't as complicated and some thought it would be.
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Argo
post Sep 29 2005, 08:57 PM
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Evoker

Joined: 17-September 05



im pretty sure, that the map will not be inside those tabbed pages! for one, i cant make out a suitable icon. then it would just make no sense, since theres no space for a good map in those little pages! i doubt that the inventory is in this tabbed structure too.

my guess would be that this is kind of characters list, each page houses another character sheet.

now we see "major skills" tab, than theres probably a "minor skills" tab, "race/class/name/reputation/bounty" tab, of course a "misc skills" tab and a "character attributes" (strength, intelligence, ecetera...) tab. this makes a total of 4 tabs "known", and theres only one more tab left, where i dont have a clue what it is on this screens.

inventory, map and characters have probably all different windows... i hope so at least wink.gif


i like the compass, and how the indicator has been implemented. nice!
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