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> Magic, anything new
raistlin
post Sep 13 2005, 10:25 PM
Post #1


Evoker

Joined: 12-September 05



One of my characters in elder scrolls 3 was a wizard,after countless days of using him and becoming fairly high level i realied the range of spelles was kinda small.I dont mean to complain but if youve ever played baldurs gate or dungeons and dragons the spells varied so much more,like magic missle, flaming hands,windstorm.Im trying to say that magic was pretty much just different variants of power for each spell.Nothing unique like spells in other games.Will there be a difference in oblivion?
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HardCode
post Sep 30 2005, 09:56 PM
Post #2


Retainer

Joined: 26-September 05



That was one of the reasons why playing a pure mage was a disadvantage. You could never use enough magic to level up, and even if you tried, it would take 5 Greater Fireball spells to kill anything more than a Rat or Cliff Racer, so that would get "unexciting". And, there was no in-between. Gods Fire took 135 Magicka Points to cast and you had a low chance to cast it, even with Destruction at 70+. I am sure (I hope!) that it is more balanced and progress-oriented in O.


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