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> Speetree Rt, oh no.
Argo
post Oct 28 2005, 08:54 PM
Post #1


Evoker

Joined: 17-September 05



now that bethesda has choosen to release the vids, everyone can have a look on the forrest video and see the speetree in motion him- and herself.

the player in the video moves very slowly, but if you look close enough and focus on a tree, while the player starts walking into a slightly different direction, you can see how the leaves turn with player. billboards, bah. damn them, simple sprites they are.

now you can argue that its barely noticable, but i promise you, that the first time you enter a forest and look around faster than he does, you are going to notice it.

the speedtree engine might be great for photorealistic screenshots and good performance, but it lacks realism, and in motion, just doesnt look good.

too bad, but i guess we'll have to live with it.
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Megil Tel-Zeke
post Oct 29 2005, 05:35 PM
Post #2


Master
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Joined: 25-June 05
From: Wilmington NC



umm yeah it did not bug me at all. looked great to me.
but being a developer I can see how your are being your own worst critic. you want perfection and you can't get it, and you are sensitive to the thing many others are not. I can nunderstand how it bugs you more than it bugs the rest of us.


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