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> Speetree Rt, oh no.
Argo
post Oct 28 2005, 08:54 PM
Post #1


Evoker

Joined: 17-September 05



now that bethesda has choosen to release the vids, everyone can have a look on the forrest video and see the speetree in motion him- and herself.

the player in the video moves very slowly, but if you look close enough and focus on a tree, while the player starts walking into a slightly different direction, you can see how the leaves turn with player. billboards, bah. damn them, simple sprites they are.

now you can argue that its barely noticable, but i promise you, that the first time you enter a forest and look around faster than he does, you are going to notice it.

the speedtree engine might be great for photorealistic screenshots and good performance, but it lacks realism, and in motion, just doesnt look good.

too bad, but i guess we'll have to live with it.
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Brood
post Oct 31 2005, 09:02 AM
Post #2


Evoker

Joined: 3-October 05



Speedtree can create and draw millions of trees at a time. Now lets say each of these trees were created in the same way as HL2 or even Morrowind trees, any system would simply be unable to do this.

Technology is still developing, maybe in 5 years we will see trees that look similair to SpeedTree creations but without billboard leaves. But not now, deal with it, buy Oblivion and enjoy it. It doesn't look like crap.

EDIT: Sorry I was in a bad mood when I posted, so just get the point and ignore all the sarcasm and other remarks that may offend you.

Poor excuse -- edited.

Cheers
Brood

This post has been edited by Epy: Oct 31 2005, 12:51 PM


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