Welcome Guest ( Log In | Register )

> Zombie Invasion
Wurlon
post Oct 21 2005, 11:56 PM
Post #1


Knower
Group Icon
Joined: 25-August 05
From: Pennsylvania, United States



Someone should make a stupid pointless and fun zombie invasion mod, where there are like forty zombies at every town , lvl 70-90 so that the NPCs die from them unless they run or you save them. Heh I would love to see a group of guards die from an endless mob of zombies as citizens run into buildings!


--------------------
Sic Semper Tyrannis
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
Gomez'
post Nov 4 2005, 03:56 AM
Post #2


Agent

Joined: 30-October 05
From: Purgatory



They also don’t eat animals, or each other, they are instinct incarnate. They have post reptilian brains witch focus only on the basic need to feed and live. They go where instinct and echoes of past memories tell them to, and that is NOT tied into
Who they do and do not eat, they want the flesh of ALL mortal men.

But then again....I did see a zombie kill a rat in an Oblivion Video, so that whole theory is out the window. May I interject? I think a proper Zombie mod should imply a new landmass. If the Zombie mod implied that many NPC's in major cities get killed, that Might conflict with some mods that might be done.

A Quarantined island to the south of Cyrodil, It should contain some abandoned towns, all the creepy Menajuata implied. Dilapidated buildings, half eaten corpses lying around, the smell of death and suffering in the air, all the creepy feeling of a Tobe Hooper project. The place should be quarantined by the Legion; due to the fact that...well....dead people are walking around killing living people. So the player’s job is to go to the Island and help establish a base from witch they will slowly begin the process of taking back the island from the walking dead. The player is sent with a small group to scout for a location to establish the Camp, and the eventual fort.
After some lengthy time spent dodging the undead, collecting firewood, and seeing along the construction. You come back from some menial Quest to find everyone dead, eaten alive. After some analyzing and exploring you find a (What!?) Survivor.
Badly wounded (You don’t say) and slowly dying (get out of here) He tells you that there were other survivors, and they are heading for the landing vessel to the south. Shortly thereafter he dies (Bullcrap really?) you journey to the vessels landing point to find that it is gone. And you are the last living person on the island.
You have to wait for the eventual rescue ship that may or may not come. Its survival from here one out, keep yourself alive. Loot suplies from an abondoned town, build a barricade inside a house to keep the dead out while you sleep, or even
fortify a gated abandoned town to become a psuedo Dawn of the Dead situation.
Where you bar the dead outside the town walls while you stay safe in your own little "Monroeville Mall" of sorts

I think it would be crazy fun


--------------------
user posted image
"Listening to the unicorns is like having sex with yourself in the third person"
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic
Wurlon   Zombie Invasion   Oct 21 2005, 11:56 PM
Intestinal Chaos   Aye, undead infestation always is.   Oct 24 2005, 03:54 PM
The Wolf   That should be quite easily done.... I think. (I...   Oct 24 2005, 04:28 PM
Vinya   bbbbbbbbrrrrrrrraaaaaaaaiiiiiiinnnnnnnsssssss BBBB...   Nov 3 2005, 01:13 AM
Gomez'   Ok, I'm a George Romero Zombie Fanatic. I have...   Nov 3 2005, 07:15 AM
Vinya   er....not.........the zombies.....I know :ninja: ...   Nov 3 2005, 08:02 PM
Lemunde   I had a similar idea once where a necromancer woul...   Nov 3 2005, 02:29 PM
g0d_tH@t_fa!L3d   Ok, I'm a George Romero Zombie Fanatic. I have...   Nov 3 2005, 03:48 PM
g0d_tH@t_fa!L3d   zombies eat brains and bodys. the only thing zombi...   Nov 4 2005, 12:07 AM
Momaw   Sounds like great fun! Three things though:...   Nov 4 2005, 03:29 PM
Gomez'   Think Gomez think..... The Island should be as fa...   Nov 5 2005, 04:55 AM
g0d_tH@t_fa!L3d   sharks, slaugterfish, weresharks, and dreugh are t...   Nov 5 2005, 06:34 AM
Wurlon   Heh how about just wreck up cyrodil? It's an i...   Nov 5 2005, 04:15 PM
g0d_tH@t_fa!L3d   Heh how about just wreck up cyrodil? It's an i...   Nov 5 2005, 08:01 PM
Wurlon   isn't OB going to be surronded by an endless ...   Nov 6 2005, 02:32 AM
Gomez'   I like your ideas; I think there should be a few s...   Nov 5 2005, 08:29 PM
Wurlon   I like your ideas, I typed mine in a hurry ehe h...   Nov 6 2005, 02:36 AM
MadHatter   This idea got me excited. I know mentioning fable...   Jan 13 2006, 10:02 PM
g0d_tH@t_fa!L3d   i meant the part of cyrodil that you can play in.   Nov 5 2005, 09:31 PM
Gomez'   yes, they show a bit of the map in the demonstrati...   Nov 5 2005, 10:03 PM
g0d_tH@t_fa!L3d   nope, i havn't watched any videos of OB. can y...   Nov 5 2005, 10:07 PM
Gomez'   :blink: you havent watched the videos yet!? w...   Nov 5 2005, 10:18 PM
g0d_tH@t_fa!L3d   i saw these videos at E3.   Nov 5 2005, 10:27 PM
Gomez'   Then why didnt you mention you saw them>?   Nov 5 2005, 11:00 PM
Wurlon   I'm bored, so I drew you a terrible outline of...   Nov 6 2005, 02:50 AM
g0d_tH@t_fa!L3d   my idea   Nov 6 2005, 04:07 AM
Gomez'   I like what i see Wurlons map seams to be pretty ...   Nov 6 2005, 06:00 AM
Florodine of Hlaalu   well i like the idea. But would the island ever be...   Nov 7 2005, 12:52 AM
Wurlon   After the rescue point, the zombies do not respawn...   Nov 7 2005, 04:55 AM
Gomez'   That would have a great kind of symbolism to it; t...   Nov 7 2005, 08:34 AM
g0d_tH@t_fa!L3d   i like the idea of a zombie invasion, but if it we...   Nov 10 2005, 02:38 AM
Gomez'   Well, the problem with that is.....I kind of wante...   Nov 10 2005, 04:15 AM
Storander   It would be awesome if you made it so after you de...   Dec 20 2005, 03:06 AM
Ilsamir Lord   Cool! ZOMBIES!!   Dec 21 2005, 12:42 PM
Kris   My idea is that you go to a certain Mage Guild and...   Feb 26 2006, 01:48 AM
1234king   you should make a questline involving the zombie m...   Feb 26 2006, 05:34 AM
Ola Martin   Wouldn't this mod lag very much, when you see ...   Mar 4 2006, 01:36 AM
Taeronai   This sounds really great. I love the classic story...   Mar 4 2006, 03:22 PM
Pieinsky   I think the imperial legion should be sent not onl...   Mar 15 2006, 06:37 PM
Duncan Frost   Great idea! This is teh 1337orz. Now all you h...   Mar 16 2006, 10:06 PM
g0d_tH@t_fa!L3d   or have both, just take the models of regular peop...   Mar 24 2006, 05:11 AM
Duncan Frost   That's what I meant... lol. It's good t...   Jun 10 2006, 06:46 PM
Hanz baby   how about if a zombie kills a NPC it comes back as...   Jun 10 2006, 04:43 AM
Sheogowrath   disease could be like...post mortem necrosis maybe...   Oct 7 2010, 07:08 PM


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 18th June 2025 - 12:28 PM