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> Great Quest Idea, Could be in the game but if not...
Discobiscut
post Dec 19 2005, 04:59 AM
Post #1


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Joined: 7-December 05



OK so I was reading through the DEV quotes, again, and they where mentioning the ability to buy houses in every town. Cool. So you stash your stuff there and think you are mister big dude with all your armour and plunder.
What if the Radiant AI happens to have a NPC who is a theif, what if they then see this house that is always empty cause the guy who owns it is always out adventuring.
You get back from a hard day adventure down some dungeon and as you enter your abode a message comes up "As you return home you notice all is not right, you have the suspicion you have been broken into".
Then you have to investigate your home and find clues that are left.
(I would imagine the selection of what was stolen from a mod point of view would be random as you wouldn't know who had what)
Then it is off to search for the theif. Added info could be included to core NPC's in the theives guild and extra NPC's can be added to help track down the theif.

I hope that something like this is actually in the game but it could make a fun mod
especially if the thing stolen was valuable and you REALLY wanted it back.
Would be good for the none Theif charecters to expose them to the seedy underbelly of the various towns.

This post has been edited by Discobiscut: Dec 19 2005, 05:02 AM
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Discobiscut
post Dec 22 2005, 12:57 AM
Post #2


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Joined: 7-December 05



Guards are a great idea.
I think for immersion the theives guild was too easily avoided if you where just a mage. Morrowinds interlaced Fighters and Thieves guild storyline was great. I had a really hard time trying to become Master of both, you had to get the orders and take them out in just the right order otherwise it wouldn't work.
A rich adventure would have to choose to either get in bed with the theives guild or be under threat from them.
Maybe in the quest to retrieve your goods and you save the theifs life to garner the protection of the guild you could also recruit some Body Guards to look after your place, and keep you safe in town.
When ever I got back to my place in Morrowind from some quest I would change out of my armour into appropiate city attair. Always thought that it was weird that average citizens would happily trade and talk with some one in 300lb of Deadric armour and a sword drawn.
I bet Oblivions Radiant AI wont take none of that sh!t.
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