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> Fatigue, You need to eat your meat!
Is this Fatigue idea a good one? (See example below)
Is this Fatigue idea a good one? (See example below)
Yes [ 6 ] ** [35.29%]
Maybe a variation of this [ 5 ] ** [29.41%]
No [ 6 ] ** [35.29%]
Total Votes: 17
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new yorker
post Dec 25 2005, 06:48 AM
Post #1


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Joined: 25-December 05



Fatigue
How much will Fatigue affect your ability to run and do combat compared to MW? I know I NEVER paid attention to it and some people found it annoying just standing there a couple minuets before they entered a dungeon.

Example: Have fatigue go down much slower, so after walking around all day without
combat it will be low. Have effects much more apparent to movement/combat.
Fatigue will not regenerate unless
-You sleep
-You eat food
Once your fatigue bar hits zero, you fall over and go unconscious, taking damage
continually. This induces PCs to eat and sleep (during the night), more realistic.
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Curly_G_
post Jan 15 2006, 07:07 PM
Post #2


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Joined: 27-November 05
From: England



Maybe if the game had more solid Difficulty Levels, it would be on the hardest... but I presume it's sticking with Morrowind's difficulty slider, but they may change it that difficulty affects more than just combat odds.


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