In one of the TESCS OB bits it clearly states that erosion is a applied factor at geography creation, and does not continue to take place while you play. On plants, I would guess that they don't let the trees just grow and grow, or fall over and rot, but the seasonal effects are more than possible, but I have not heard anything hinting at it in the dev stuff so far, maybe they thought about it already or will now. I doubt that grass will grow between "last seed 1" and "last seed 20", (when the weather would be favorable) but it would be kinda kewl...."but I don't wanna get a lawnboy for my other 6 houses honey...." Another thing that might be thought about is if plants could be targeted for small fires or if you could wilt it with a AoE ice spell....that would be freaking AWESOME.
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This is AP Erebus's baby, but I intend to help (VVclick for site linkage)
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