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Catapult
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Muad'Dib
Feb 21 2006, 09:34 AM
Post
#1
Retainer
Joined: 21-February 06
I'm sure it wouldn't be too hard for someone good at scripting to mod in a catapult.
I would be like a kid on Christmas morning if I could put various items in a catapult and launch them.
Not useful to the game in any way but the extreme coolness factor makes up for that! LOL
Replies
ThePerson98
Feb 22 2006, 02:44 AM
Post
#2
Finder
Joined: 11-February 06
Heh, you shoulda seen me in Half Life 2 Garry's mod when I got my first catapault, so much fun shooting ragdolls into the horizon.
It probably will be possible in oblivion, catapaulting yourself to various places across the continent.
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Posts in this topic
Muad'Dib
Catapult
Feb 21 2006, 09:34 AM
jchamber
difficulty depends on how cool you want it to be. ...
Feb 21 2006, 10:33 PM
ThePerson98
Heh, you shoulda seen me in Half Life 2 Garry...
Feb 22 2006, 02:44 AM
Muad'Dib
I doesn't need to be a weapon...its just a coo...
Feb 22 2006, 07:19 AM
jchamber
telekinesis allows for something similar to launch...
Mar 7 2006, 01:18 AM
Duncan Frost
Actually, this should be easy enough. Use the cons...
Mar 16 2006, 10:10 PM
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