Oh my goodness, this is amazing.
Thank you SO very much for sharing!
/salute
I'm adding comments as I watch.
Hmmn, some sort of imp creature, a daedroth, the token goblin, a strange ghost creature (reminds me of the King's Ghost from Daggerfall).
Oh my goodness, the arena is better than I ever expected. The crowds roars REALLY get you going!
The already seen land-dreugh, very menacing.
Combat actually looks like a bit of stragety is thrown in, they really meant it about no more mindless hacking. They did an amazing job, you can just feel that strike crunch your character's bones (even hear it!).
An example of another trap, a good ol' falling rock one at that.
Ah yes, our old dremora friend, hacking away to no avail.
Wow, this snipe was hilarious, I love watching that skeleton's bones fly. It seems bows indeed have some sort of zoom function (obviously based on marksman skill).
This seems to be an excerpt from the mage's guild. Obviously two mages having a random conversation about their co-worker "Marie".
Oh yes!, an enchanted item! I used to never use strike-on-cast items because the little cloud affect and the sound of the explosion annoyed me, now when you strike it'll actually show on their bodies (on fire for flame, shocked for lightening, etc).
A breathtaking shot of a walk down an enourmas hill towards a tower. It's beautiful, much more grand than anything in Morrowind.
A spider daedra!, I'd recognize that anywhere. Now a fire daedra, kinda funny looking, still menacing.
The sound of the goblin's head hitting the bench is wonderful. It made an otherwise boring falling corpse into a humorous event.
And last but not least (after some junk we've already seen) a character mixing a potion. This was probably activated by her radiant AI.
This post has been edited by Intestinal Chaos: Feb 26 2006, 10:10 PM
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