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> New races, new races for oblivion
ectomorpheus
post Feb 28 2006, 08:24 AM
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I have used several of the races mods in morrowind, and hope that perhaps some of these will find there way into oblivion, or even some new ones.
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jack cloudy
post Mar 3 2006, 10:35 AM
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Joined: 11-February 06
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Oh yeah, new races. The hardest thing would be to balance them. Bethesda had a long time to balance their races, yet it still felt a bit unbalanced from time to time. (I tend to just bash down anyone who isn't an Orc, Nord or Redguard in just a few seconds, worse with Adrenaline rush.)
That shows how hard balancing is.

About half races, I've been messing with this sci-fi/fantasy setting of mine for a few years and there is a race running around there who look like a mix between woodelves (size and pointy ears, but they've got very pale skin) and Argonians (horns and those fish-like fins on the top of their head)

I would try to mod them in if I could (which I can't), but really they are unbalanced. If they were in Tamriel, they would outslash a Redguard with a sword and outcast a High Elf with magic.


What I'm trying to say? I hope that everyone who makes a race mod will spend a few minutes thinking about balancing, unless the race is meant to be uber.

Oh, good luck too anyone who wants to give race mods a try.


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