QUOTE(Curly_G_ @ Mar 5 2006, 05:14 PM)
Some people who have tested Oblivion have said that lip sync is a bit off on PC versions, but just right on 360.
I suppose you mean from the GamerAndys podcast were the guy who played it on a PC states that the lipsync is like one second off. However, if that's the case for ALL PC-versions that is going to break loose hell... A second off in voicesync is a HUGE amount of time and Bethesda wouldn't possibly realease a game with that failure. So I think that was actually just
his case, maybe the computer was a bit overheated from all people playing that day or there was some kind of glitch or hardwarefailure that they couldn't really adress that moment... At least thats what I hope

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This post has been edited by Bofra: Mar 5 2006, 05:26 PM