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> The Kingdom, A new world to explore (not hiring yet)
AP Erebus
post Jan 15 2006, 06:49 AM
Post #1


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Hi. My first post here cause I was getting sick of the Official Forums.

I'm currently designing a completely new world in which political intrigue and feudalism dominate the political landscape.

I'm not considering this as a Total Conversion becuase I have no experience in game programming. I'm more looking to create a complete world that uses many of already made models, textures and weapons. This is not to say that I'm not considering creating more weapons, building and stuff but to minimise this becuase it takes lots of time. And I can't draw for peanuts to give modellers idea...

Anyway...

The Kingdom

Goals for the Mod

The goals of The Kingdom mod are as follows:

* To design a fully realised world in which the player feels a part of a vibrant, living world. This includes terrain, fully developed history and political environment.

* To have a developed economy that makes sense and is realised with area specific traders.

* To create the world using the TES Construction Set (CS).

* To write, design, and create fully developted plotlines for all the major and minor factions and people in The Kingdom.

* To create custom buildings, items, and weapons using 3D Studio Max.

* To design numerous dungeons, caverns, cities, towns, villages, camps, caves and other places for the player to explore.

I have designed 3 Duchy's that have contending and completely different feels and looks. These three duchy's are always attempting to gain favour in the eye of the king and the king's court.

I have also draw maps to flesh out the world...
user posted image
There are 3 more maps at the wiki. Just click the map link in the sidebar.

I have created a wiki using PBWiki where I am keeping all the information at the minute. If this ever gets further off the ground I will probably attempt to host some sort of web-page here.
The Kingdom Wiki

I'm not "hiring" at the minute, more looking to flesh out my ideas and see if people are interested. This is possibly too big an idea but big ideas can be made smaller. If people like the idea I definately need a web designer and someone who can write fiction and stories. But that's if people are interested...

Well there it is. Not really the official launch yet. Just testing and sounding the waters...

Thanks for the support and thoughts.
Alastair

This post has been edited by AP Erebus: Feb 15 2006, 01:28 PM
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AP Erebus
post Mar 7 2006, 01:28 PM
Post #2


Unregistered





UPDATE:

Well we are "flying" - ish tongue.gif
The plot is being developed, books are being written, characters designed...

heres a little snippet of concept art that JeromeMorrow has done for us... This is King Arcle the 3rd...

user posted image

Heres a book that has been written...
QUOTE
The Heresy of the Magi

Of the three major heresy's, denying the gods existence, denying that they are the true gods and defying their power, there can be no doubt that the last is the most serious.

Those who deny existence can be shown the light and wonder of the gods.
Those whose faith has deviated can be steered back to the true path.
The problem with those who defy the god’s power is that they feel that the gods mean nothing and they are above the law,

Such is these Magi that hideaway in the mountains and forests. Their ill-gotten power us an offence to the gods and the manner in which they defy the Churches orders cannot be excused or ignored.

Citizens of The Kingdom should be very wary of the Magi and their thirst for destruction and chaos. Fortunately, the Ormailers are safeguarding this kingdom from the heretics. These noble soldiers of the gods not only keep peace in the temples but travel to these heretics’ foul hideaways and deliver the Church's penance.

However it should be noted that even the formidable Ormailers cannot prevail against conjured horrors, balls of fire and ice and the touch of paralysis. Courage and steel is all that they have to fight the legions of the dark heathens.

Know that your Church is protecting you as we fight the ever-lasting struggle against these Magi.

May the six watch and guide your steps.


check out the wiki for all the latest info, sign-up to our forums. Make suggestions, register your interest...

And watch this space for the official launch of the mod... it's coming soon biggrin.gif

This post has been edited by AP Erebus: Mar 7 2006, 01:30 PM
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Posts in this topic
AP Erebus   The Kingdom   Jan 15 2006, 06:49 AM
MadHatter   I like the idea. Perhaps it could also include hav...   Jan 15 2006, 12:43 PM
Dantrag   I'll help out with writing history/plots and s...   Jan 16 2006, 06:09 AM
AP Erebus   Well the mod has been progressing at a fast rate l...   Feb 6 2006, 11:25 AM
jchamber   Sounds like a good idea, I would have to be done w...   Feb 6 2006, 05:28 PM
AP Erebus   LOL, I'm thinking of having an artifact of som...   Feb 7 2006, 01:10 AM
jchamber   do you, or anyone for that matter, know if it is p...   Feb 8 2006, 05:07 PM
AP Erebus   i haven't heard or read anything. were you thi...   Feb 9 2006, 06:44 AM
jchamber   yea I want to make it so that you have to make a c...   Feb 10 2006, 04:22 AM
AP Erebus   I think the character creation is hardcoded into t...   Feb 10 2006, 03:40 PM
jchamber   what do youy mean magic being part of the world? l...   Feb 10 2006, 06:57 PM
AP Erebus   With the magic being part of the world, i mean mag...   Feb 11 2006, 05:24 PM
jchamber   No I mean I intend to cut out the 7 or 8 additio...   Feb 13 2006, 08:54 PM
AP Erebus   Oh yeah, I'm with you... Just get rid of stuf...   Feb 15 2006, 01:32 PM
Proof   A great sounding Project you have going there :) I...   Feb 11 2006, 11:09 PM
jchamber   ok now we are on the same page. That is why I was...   Feb 18 2006, 04:55 PM
AP Erebus   UPDATE 20-2-06: I have been working on the maps, ...   Feb 19 2006, 03:28 PM
Agent Griff   This mod seems great. You have my moral suport on ...   Feb 23 2006, 10:06 AM
jchamber   I think that AP said he has the religion stuff don...   Feb 23 2006, 05:09 PM
Agent Griff   I meant to say that i have basic CS knowledge with...   Feb 23 2006, 10:33 PM
AP Erebus   sorry for not replying in a while... Yeah. As I s...   Feb 24 2006, 01:18 AM
jchamber   um...did you sign up for the forums that "the...   Feb 24 2006, 06:43 AM
Agent Griff   I'll try joining the forum and showing my inte...   Feb 24 2006, 09:24 AM
AP Erebus   http://s11.invisionfree.com/The_Kingdom_OB...st=0#...   Feb 24 2006, 10:18 AM
jchamber   lol what should I be 'applying' for when t...   Feb 26 2006, 07:09 AM
AP Erebus   applying is a relative term in this... some people...   Feb 26 2006, 08:55 AM
AP Erebus   UPDATE: Well we are "flying" - ish :P T...   Mar 7 2006, 01:28 PM
AP Erebus   can I please have this thread locked. I have a pro...   Mar 8 2006, 01:25 AM
Alexander   locked per request   Mar 8 2006, 06:20 AM


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