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> skill ranks?, at what levels?
dragonomega
post Mar 19 2006, 02:37 AM
Post #1


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Joined: 19-March 06



I'm sure this is floating around somewhere, but please enlighten me...

Are the skill ranks (Novice, Apprentice, Journeyman, Expert, Master) at even 20 skill level intervals as such?

0-19 Novice
20-39 Apprentice
40-59 Journeyman
60-79 Expert
80-100 Master

Thanks!
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Sam
post Mar 19 2006, 05:13 AM
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Joined: 8-March 06
From: Seattle, Washington, USA



That's what I was thinking, if you look at the original thread, but was corrected by jchamber. laugh.gif
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Rane
post Mar 19 2006, 10:52 AM
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From: The Land of Confusion



QUOTE(Sam @ Mar 19 2006, 06:13 AM)
That's what I was thinking, if you look at the original thread, but was corrected by jchamber.  laugh.gif
*



I'd love to hear his source though. MSFD himself has said at least twice already that Master means you have exactly 100 points in a skill. And honestly, I think I'll stick to believing MSFD over a fan.

Quote 1

QUOTE(MrSmileyFaceDude)
...

The paralysis skill perk isn't really specifically a "neck strike". If you reach Master (100) in a combat skill, you can do a particular power attack that has a CHANCE of temporarily paralyzing your opponent. Yes, it's a die roll. There are a lot of those in the game, believe it or not.

...


Quote 2

QUOTE(MrSmileyFaceDude)
Actually, you do gain special abilities as your skills advance. There are 5 skill levels that you can attain as you progress through each skill from 0-100: Novice, Apprentice, Journeyman, Expert, and Master (Master of a skill has 100 points in the skill). At each skill level, there are perks you earn that are appropriate to the skill. For the melee combat skills, for example, they mostly involve new power attacks that give you additional damage, and later, the chance to disarm or even temporarily paralyze your opponent. There are perks for all 5 levels of each skill.
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