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Darkwing
post Apr 19 2005, 12:27 PM
Post #1


Master Gimp
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Joined: 11-February 05



2002 / October 3rd / 13:20 /
Increased heat signature found 200ft below the Siberian village of Kulun, in the Kransnoyarsk territory.

2004 / Jan 25th - April 17th /
Expedition mounted. Joint US/EUR/USSR venture to Kransnoyarsk. (Unit Name: S.A.R - search and recover)

2004 / June 19th / 09:40 /
S.A.R unit contact lost.
Last message:
::Heat increase STOP Odourless gaseous discharge STOP -200ft reached STOP no change STOP Core samples dispatched to Geneva STOP::

2004 / June 23rd /
Diplomatic breakdown between US/EUR alliance and USSR.
Claims of diplomatic treachery over loss of S.A.R unit. USSR blamed for eliminating S.A.R unit.

2004 / September 1st – December 8th /
Preparatory armed rescue team. Joint US/EUR insurgence to Kransnoyarsk. USSR becomes hostile with allies. Negotiations become irrepairable.

2005 / December 26th / 18:00 /
Insurgent team dispatched.
(Unit Name: A.I.R - allied insurgence and rescue)

2005 / January 5th / 10:23 /
(Player tutorial: Part 1)
Insurgent rescue team arrives in Kransnoyarsk. Assault from Russian counter-insurgency troops. Russians routed and retreat.
(Player tutorial: Part 2)
A.I.R unit enters lower compound at –150ft.
Remains of S.A.R unit found. Cause of death relayed back to Alliance Command, appears due to extreme short burst radiation. USSR cleared of treachery.

2005 / January 7th / 23:04 /
(Player tutorial: Ends)
A.I.R unit contact lost.

2005 / February 12th /
Alliance/USSR diplomatic talks restart.

2005 / August 1st /
Alliance/USSR diplomatic talks conclude. US/EUR/USSR alliance re-instated.
Research complete on core samples received 13/07/04 - Geneva.
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Darkwing
post Apr 19 2005, 03:11 PM
Post #2


Master Gimp
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Joined: 11-February 05



The Base Screen button takes you into the guts of the management, replacing the globe with a plan of the base you pick from your list, offering analysis of base facilities, allowing you to add or remove them. You can check on your supplies as well and all other options are avaliable.

The Research Button replaces the globe with a listing of current available research and gives you the opportunity to assign numerous scientists to start work on which ever research option you choose. Multiple researches can be started provided you think you have enough scientists to cover the work load.

The Barracks button brings up a list of your current soldiers. When you select one, it fires up a screen that profiles them, including a ragdoll which shows what armour and weaponry they are equipped with. At the bottom is an iconic horizontal list of base items that you can equip on the soldier until all slots are used up.
The stats of the soldier are also available for viewing, and you can check how much they have improved as well as check for any medals that were offered for courage etc.

The Intercept button brings up a listing of bases with whichever aircraft they have. Once an aircraft is selected, you then select the hosile craft and the pursuit will begin across the globe.

The Funding button brings up your monetary situation. Including maintenance costs for the month, salaries, overall income from sales of technology and income from supporting factions.

The Options button simply fires up a window that supplies you with options for the game.
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Posts in this topic
Darkwing   Game idea   Apr 19 2005, 12:27 PM
Darkwing   Just a quick history section on a game i'm designi...   Apr 19 2005, 12:29 PM
Wolfie   confused.... :confused: What's the game about?   Apr 19 2005, 01:27 PM
Darkwing   The game is split into 3 different areas. Combat, ...   Apr 19 2005, 02:25 PM
Darkwing   Global view: Based on the older xcom games, this v...   Apr 19 2005, 02:25 PM
Pinehead   Reminds me of Evil Genius. But more expanded and m...   Apr 19 2005, 03:50 PM
Wolfie   Looks like it could be a great game when it's done   Apr 19 2005, 03:57 PM
Fuzzy Knight   Sounds cool Darkwing :P   Apr 19 2005, 04:29 PM
Darkwing   Just an amend on the current nav. Most of it is fa...   Apr 19 2005, 04:40 PM
Wolfie   now it look really cool :goodjob:   Apr 19 2005, 05:15 PM
Aki   Looks cool. Though im more a fan of shoot-em-ups, ...   Apr 19 2005, 08:04 PM
Wolfie   My strategic skill tends to be limited to building...   Apr 19 2005, 09:08 PM
Channler   Yea pretty much the same here.. That why like ...   Apr 19 2005, 09:36 PM
Soulseeker3.0   sounds fun, I'm more of the blow things up guy to,...   Apr 19 2005, 09:48 PM
Darkwing   All will be revealed once i've managed to organise...   Apr 19 2005, 09:59 PM
Wolfie   sweet. can't wait :D   Apr 19 2005, 10:03 PM
minque   My god Darkie! You designed all that? and are you ...   Apr 19 2005, 10:04 PM
Darkwing   Nah im not happy with those graphics. Too clunky. ...   Apr 20 2005, 10:02 AM
burntsierra   My god Darkie! You designed all that? and are you ...   Apr 20 2005, 10:22 AM
minque   [quote=minque]My god Darkie! You designed all that...   Apr 20 2005, 10:49 AM
Darkwing   lol you two. Noone was being sarcastic....just ter...   Apr 20 2005, 11:03 AM
burntsierra   Minque, the clever boy wasn't sarcastic. The secon...   Apr 20 2005, 11:11 AM
minque   hehe Ok...so what´s the misinformation then? :D   Apr 20 2005, 11:25 AM
Darkwing   GeoScape Just something to illustrate (very rou...   Apr 20 2005, 05:05 PM
Wolfie   So is this going to be a free downloadable thing D...   Apr 20 2005, 07:38 PM
Darkwing   lol nope. its going to be a massive game. dont exp...   Apr 21 2005, 03:16 PM
Wolfie   ok so how do i go wbout getting it when you eventu...   Apr 21 2005, 03:41 PM
Channler   So this is going to be a FPS RTS? Sounds interesti...   Apr 21 2005, 08:31 PM
Channler   So... Whats the status DarkWing? :D ElectroFr...   Jun 23 2005, 06:33 PM
Fuzzy Knight   Yeah... Hehe, Darkwing if u need any help that u k...   Jun 23 2005, 07:13 PM
gamer10   Strategy games! Heck yeah! :goodjob: <--- ...   Jun 23 2005, 07:25 PM
Channler   Yeah... Hehe, Darkwing if u need any help that u k...   Jun 23 2005, 09:18 PM
Chumbaniya   That's some awesome work Darkwing. Kind of inspire...   Jun 23 2005, 09:23 PM
Red   I don't know why I havn't seen this thread before,...   Jun 24 2005, 03:53 AM
Mazuk   Wow that is pretty awesome. Looks around so when i...   Jun 24 2005, 07:21 AM
Channler   I don't know why I havn't seen this thread before,...   Jun 24 2005, 11:23 PM
MerGirl   Ooh, very nice, Darkwing. :goodjob: I like the l...   Jun 26 2005, 11:55 PM


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