I posted a huge discussion on character creation
HEREI was hoping to get feedback on it. Basically, I went at it starting with an initially weak character with no skill over 35, but with a maximum possible level of 50 or higher and a sign like Mage or Apprentice. My theory was that the maxed out character would be more powerful because of higher HP and Magicka. All the signs with stat bonuses and such dont seem useful because you can LEVEL and get the stats up...
I have been thinking after this thread though... if you start with a "weaker" character and the enemies level with you, then perhaps the game will be very difficult right up until lvl 45 or so. Maybe you NEED a sign like the thief, or maybe you need to pick majors inside you area of specialization in order to have that "edge" that will allow you to beat the enemies of your level.
Basically, do you need to specialize in one or at most 2 areas in order to allow you to Make It through the game?
If so, I would say make a purist Mage. Eventually, when your magic is maxed, you can begin the Combat and Stealth skills, but I dont know....
This may actually be the first game where I dont just min/max a char and maybe I will actually play an "archtype."
I cannot wait to experiment. If anyone can, please check out my Character Post, and let me know your thoughts on my theories. This is such an INTELLIGENT forum site, many thanks to the moderators that police it and remover gibberish (lol, including my "introduction post" that I erroneously posted on the boards...)
Cadaver