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> Traps, What traps would you make with the CS?
Traps
Traps
Pit Trap [ 1 ] ** [10.00%]
Flood Trap [ 3 ] ** [30.00%]
Spell Trap (if possible) [ 0 ] ** [0.00%]
Cage Trap [ 0 ] ** [0.00%]
Monster Trap [ 2 ] ** [20.00%]
Swinging Trap [ 1 ] ** [10.00%]
Dropping Trap [ 2 ] ** [20.00%]
Zooming Trap [ 0 ] ** [0.00%]
Other [ 1 ] ** [10.00%]
Total Votes: 10
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Duncan Frost
post Mar 17 2006, 02:58 PM
Post #1


Agent

Joined: 16-March 06
From: All Along The Watchtowers



So, guys, when you try the CS, are you gonna try making traps? If so, what ones? Pit traps? Flood traps? Cage traps? (I can make all of these on morrowind lol)
Tell me!


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Luciro
post Mar 31 2006, 07:20 AM
Post #2


Retainer

Joined: 31-March 06



Nothing beats a good ol' explosion. Imagine my surprise when walking through the Oblivion gate the first time and inching towards the lil' claws in the sand for them to pop up and flash bang/fry my boat. Good stuff.
Maybe one day players can set them for NPCs to patch over. That'd be sweet.
A flooding trap would be cool. Or the good ol' collapsing floore into the very pits of hell / or lava / if you can't figure out the pattern of the tiles. That'd look real nice in a huge epic sized dungeon with a vast hall. Maybe someone could hide a dwarven ruin on the far side of the map to keep fish bowling interesting.
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