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Dirox
post Mar 29 2006, 08:56 AM
Post #1


Agent

Joined: 29-March 06
From: Winnipeg, Canada



Introduction

First off this is not exactly a mod anouncment. But it is an anouncment to all of you who enjoy creating mods.

To maximize the scale of the results for modding the ultimate goal is to have everyone working together to correct, enhance, and evolve oblivion.

Steps for Success

1) Lets start with small group of modders, anyone who wants to help out just leave a message here
2) Each can post what they are good at (Texturing, Scripting, Sounds ect.)
3) Start working on a mod together and help eachother out
4) When our first mod is complete we creat a list ( Compatibility List ) and slap our mod at the top
5) From there we add mods onto it, starting from the little touch ups until we fill the gaps then move on to projects that would take a bit longer to complete
6) We could also with permission include certain small mods to the list and give full credit for them after we thoroughly test it out with our mods

Keep In Mind

You are not obligated to make mods all the time or anything like that,
heck you could post once a week with a comment or sudgestion on a mod you would like to see, and we would be the group that makes it happen
so long as you are willing to help out a bit with the community.

I bought Oblivion for xbox and pretty much 1/4 of the time playing it was loading so im grabing it for pc tomorrow or the day after and Rejoinin the mod community!

Potential Future Idea's
1)Dual Wielding with any weapon in left hand ( ya i know, some work wink.gif)
2)Moving dead boddies with telekenisis
3)Lifting ability when grabing/telekenisis depending on your srength/mystisism and the items wieght
4)Flying objects causing damage ( Imagin, with telekenisis, throwing a dead thing into a living thing, causing it to die )

all i got off the top of my head but im sure ive got a lot more and im sure you do too.

please post a reply

Its up to you now, I cannot do this alone.

~Dirox
aka Josh


--------------------
Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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Dirox
post Apr 3 2006, 03:10 PM
Post #2


Agent

Joined: 29-March 06
From: Winnipeg, Canada



Hehe thx MasterSaji.

Do you have msn?


--------------------
Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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Posts in this topic
Dirox   Mod Connect Community   Mar 29 2006, 08:56 AM
MasterSaji   MMMmmm...Saji likes this idea very, oh-so much. B...   Mar 31 2006, 04:52 AM
Dirox   Rght on, thank you Saji I guess for no just screw...   Mar 31 2006, 08:28 AM
MasterSaji   I will becasue...I will ^_^ But, duel wielding so...   Mar 31 2006, 01:28 PM
sonsofjustice   I think this is an interesting idea, currently hav...   Mar 31 2006, 04:20 PM
therwolf   just a real quick question, I would like to consid...   Apr 1 2006, 12:09 AM
B-rat   hmm, one important thing to remember is not to mak...   Apr 1 2006, 08:40 AM
CustomShadow   humm playing on my frends(who i envy ever so much)...   Apr 2 2006, 09:00 AM
Maniac   I like this idea....i'd like to join/help what...   Apr 2 2006, 02:27 PM
MasterSaji   Well, me thinks we have enough people to start a s...   Apr 2 2006, 02:50 PM
therwolf   two words... DESTRUCTIVE ENVIRONMENT... would it b...   Apr 2 2006, 03:57 PM
sonsofjustice   Well, my friends and I are going to build a websit...   Apr 2 2006, 05:31 PM
Dirox   i like the Demon / Angel part =) But my whole ide...   Apr 3 2006, 09:57 AM
MasterSaji   Shweet, Dirox! I love that idea of "need...   Apr 3 2006, 11:06 AM
Dirox   Hehe thx MasterSaji. Do you have msn?   Apr 3 2006, 03:10 PM
MasterSaji   No but I have DSL so I'll dl it right quick   Apr 3 2006, 08:01 PM
Dirox   hey, alright i just got msn back, so you can add m...   Apr 4 2006, 02:31 AM
syndicated   It sounds like you guys are really getting your st...   Apr 10 2006, 02:10 PM
Languein   Im not a bad builder, as in dungeons, forts, caves...   Apr 23 2006, 05:56 AM
abysss   Oh, great idea indeed, about joning the modders to...   Apr 25 2006, 01:28 AM
dragonkingme   hi im a dungion designer/ scripter i did alot of s...   Apr 26 2006, 12:07 AM
MasterSaji   Alright, awsome, we now a functional team! Ma...   Apr 29 2006, 05:19 PM


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