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> Dark Brotherhood Sanctuary's, Added Dark Brotherhood Sanctuary's
syndicated
post Apr 10 2006, 03:24 AM
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I've read a lot of people saying that they tried looking for the other Dark Brotherhood sanctuarys located around Cyrodiil but they couldn't find them, well bad news - there arent any. I'm making a mod that adds 2 or 3 more sanctuary's that are similiar to the one in Cheydinhal.

For those of you who have finished the Dark Brotherhood quest line and are now the Listener, there will be Dark Brotherhood murderers in each sanctuary that will follow you around when you ask them just like the ones in Cheydinhal, and there will also be dealers who will sell poisons and other sneaky and evil things.

Im also thinking of putting a fence in each sanctuary, because when i played through the game I always had a hard time finding my Theives Guild fences, and the Dark Brotherhood are evil enough to have their own.

Please post any comments, suggestions or thoughts about this mod, or if theres already a mod like this one out tell me.

Thanks

This post has been edited by syndicated: Apr 10 2006, 03:25 AM


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Froz
post Apr 10 2006, 11:18 AM
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A new assasin suit shuld be cool.
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syndicated   Dark Brotherhood Sanctuary's   Apr 10 2006, 03:24 AM
ThePerson98   You're going to want to have quests for each o...   Apr 10 2006, 03:58 AM
syndicated   I never really considered putting in quests or any...   Apr 10 2006, 04:10 AM
Unmourned   I still haven't gotten the game, so i don...   Apr 10 2006, 09:05 AM
Froz   A new assasin suit shuld be cool.   Apr 10 2006, 11:18 AM
ThePerson98   Maybe have different types of dark brotherhood, al...   Apr 10 2006, 09:06 PM
Unmourned   Or maybe like different branches of the Special Fo...   Apr 10 2006, 10:06 PM
HyPN0   People,Night Mother would NEVER let that happen....   Apr 10 2006, 11:24 PM
syndicated   Thanks for the input I've put in a new Sanctu...   Apr 11 2006, 03:28 AM
Duncan Frost   What about adding the Morag Tong? Although this ma...   Apr 12 2006, 01:50 PM
Xeresardiamonaex   I dont know if this could ever be implemented in t...   Apr 15 2006, 02:46 PM
Gothmog{RA}   Well the animation for a fall would only be the ...   Apr 23 2006, 02:08 PM
Unmourned   I like the idea of sniping-specific missions. Poss...   Apr 23 2006, 06:38 AM
Unmourned   There could also be a mission to recruit a Morag T...   Apr 23 2006, 06:40 AM
Gothmog{RA}   Awesome, also can you give the listener a bit more...   Apr 23 2006, 02:03 PM
MasterSaji   mmmm... Saji would like to see another crisis, ma...   Apr 23 2006, 04:49 PM
BSG   Your current storyline is really weak, but I defin...   Apr 23 2006, 08:58 PM
Gothmog{RA}   I completely agree, mainly because those 2 are t...   Apr 23 2006, 09:11 PM
Virdix   Where will the sanctuary be locted in a basement, ...   Apr 24 2006, 01:29 AM
Virdix   One thing I would like to say is that when you do ...   Apr 24 2006, 01:30 AM
Unmourned   SPOILER WARNING I'd like it if you could s...   May 9 2006, 08:02 AM
cheesecake   going along with the sniper assisin, it would be c...   May 9 2006, 08:25 PM
City Swimmer   Yeah One dose large numbers of people like parad...   May 23 2006, 08:56 AM
The Klise   How about a Mod that lets you establish an NPC as ...   May 23 2006, 02:09 PM
Phsyron   You know in morrowind how they said that that the ...   May 23 2006, 11:32 PM


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