QUOTE(Dantrag @ Apr 16 2006, 01:15 AM)
Just to point something out - avoiding 'large scale' doesn't mean restricting the areas that are open for travelling, it merely means avoiding the whole armies and political leaders thing.
I thought Fuzzy's idea was excellent.
And about the setting, my opinion is that we shouldn't use somewhere that's already in a game. I mean, in AMU, we used Cyrodiil (which at that time, was not in a game) and we just made up the setting as we went, allowing for more freedom, and that way, the people that don't have Oblivion are equally knowledgable.
Exactly, everthing I thought was in that post, we don't need to restrict it to a certain space, just keep it to a few characters and not have huge battles involving 10,000 "npc" characters.
Also, I agree that it should be done somewhere that isn't in a game. We should use Skyrim(cause I like nords

) or some place else but not in Cyrodil just so all the roleplayers have an equal playing field and people aren't like,
"And I walked to the river to take a drink."
and then someone else is like,
"Dude there are no rivers near where we are."
Those sort of things won't happen because nobody is familiar with the land and the stuff going on there, we'd be making it up as we went along.
Hope you understand what I'm talking about but if not then just pretend you didn't read that whole thing.
This post has been edited by Kiln: Apr 16 2006, 02:36 AM
He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche